[PDF][PDF] Immersive VR in the construction classroom to increase student understanding of sequence, assembly, and space of wood frame construction.

JD Lucas - J. Inf. Technol. Constr., 2018 - itcon.org
The use of Head Mounted Displays (HMD) to view Virtual Reality (VR) environments has
increased in the recent years with the introduction of high-quality economic devices that offer …

[PDF][PDF] Real world learning: Simulation and gaming

J Lean, J Moizer, C Derham, L Strachan… - … Pedagogies for Higher …, 2021 - library.oapen.org
Simulations and games have become increasingly popular methods of teaching and
learning within the Higher Education sector over recent years (Lean, Moizer, & Warren …

Influence of virtual reality on student learning in undergraduate construction education

J Lucas, D Gajjar - International Journal of Construction Education …, 2022 - Taylor & Francis
Virtual Reality (VR) allows for an active learning environment that can enhance a student's
comprehension of material. This research explores the actual and perceived benefit of …

[PDF][PDF] Rapid development of Virtual Reality based construction sequence simulations: a case study.

J Lucas - Journal of Information Technology in Construction, 2020 - itcon.org
Virtual Reality (VR) is a powerful tool for providing active and interactive learning experience
for students where real-life physical conditions are not available. Visualizations of …

[PDF][PDF] Students' view on potential of a project-based simulation game for construction education

F Pariafsai - International Journal of Scientific Research in Science …, 2016 - academia.edu
This study was carried out to assess the potential of a virtual project-based simulation game
in educating construction students, form their own perspective. For this purpose, a project …

[PDF][PDF] Strengths & Weaknesses of a Project-Based Simulation Game as an Educational Tool

F Pariafsai - International Journal of Scientific Research in …, 2016 - researchgate.net
This research study was conducted to investigate the potential of a virtual project-based
simulation game for being used as an educational tool, from the viewpoint of construction …

A new simulation game for risk pooling learning process

I Widyadana, M Gilbert, C Chandra, T Victoria… - AIP Conference …, 2024 - pubs.aip.org
The effective learning process is an interesting research topic and one interesting learning
process is simulation games. In this research, a simulation game about risk pooling using …

[图书][B] MVC-education 3D-a Framework for Distance Education Virtual Reality Applications

YR Chegireddy - 2020 - search.proquest.com
Recent advancements in the online course delivery for Distance Education (DE) program is
evolving from day-to-day. Though DE programs cost less and also provide flexibility to …

[PDF][PDF] Association of Freshman Retention Rates with Instructional Expenditure and Residential Status: A Case Study for Large Public Colleges

S Pariafsai, D Dalenberg, C Ellison… - … Journal of Scientific …, 2021 - researchgate.net
Retention is a key indicator of institutional effectiveness in education research. Retaining full-
time freshman students has been a long-standing problem for institutions of higher …

[PDF][PDF] Maintenance Architectural Building Evaluation Process: Higher Education Existing Buildings

N Zahraeipoor - International Journal of Advance Research in …, 2018 - ijarest.org
International Journal of Advance Research in Engineering, Science & Technology (IJAREST)
Page 1 International Journal of Advance Research in Engineering, Science & Technology e-ISSN …