[HTML][HTML] Human-centred learning analytics and AI in education: A systematic literature review

R Alfredo, V Echeverria, Y Jin, L Yan, Z Swiecki… - … and Education: Artificial …, 2024 - Elsevier
The rapid expansion of Learning Analytics (LA) and Artificial Intelligence in Education
(AIED) offers new scalable, data-intensive systems but raises concerns about data privacy …

How instructional context can impact learning with educational technology: Lessons from a study with a digital learning game

BM McLaren, JE Richey, H Nguyen, X Hou - Computers & Education, 2022 - Elsevier
There is a tendency to think of the impact of educational technology in a vacuum. However, it
is likely that the instructional context in which educational technology is used affects student …

Digital learning games in Artificial Intelligence in Education (AIED): A review

BM McLaren, HA Nguyen - Handbook of Artificial Intelligence in …, 2023 - elgaronline.com
Digital and computer games have captured the attention and imagination of people around
the world. Lobel et al.(2017) report that Dutch children (7 to 12 years old) play digital games …

Assessing the effects of open models of learning and enjoyment in a digital learning game

X Hou, HA Nguyen, JE Richey, E Harpstead… - International Journal of …, 2022 - Springer
Digital learning games are designed to foster both student learning and enjoyment. Given
this goal, an interesting research topic is whether game mechanics that promote learning …

The impact of gender in learning with games: A consistent effect in a math learning game

HA Nguyen, X Hou, JE Richey… - International Journal of …, 2022 - igi-global.com
There is an established gender gap in middle school math education, where female
students report higher anxiety and lower engagement, which negatively impact their …

Moving beyond Test Scores: Analyzing the Effectiveness of a Digital Learning Game through Learning Analytics.

HA Nguyen, X Hou, J Stamper, BM McLaren - International Educational Data …, 2020 - ERIC
A challenge in digital learning games is assessing students' learning behaviors, which are
often intertwined with game behaviors. How do we know whether students have learned …

Exploring how gender and enjoyment impact learning in a digital learning game

X Hou, HA Nguyen, JE Richey, BM McLaren - Artificial Intelligence in …, 2020 - Springer
In digital learning games, do game mechanics that promote learning and those that promote
enjoyment have different effects on students' experience? Do males or females learn from or …

Using Knowledge Component Modeling to Increase Domain Understanding in a Digital Learning Game.

H Nguyen, Y Wang, J Stamper, BM McLaren - International Educational Data …, 2019 - ERIC
Knowledge components (KCs) define the underlying skill model of intelligent educational
software, and they are critical to understanding and improving the efficacy of learning …

Decimal Point: A Decade of Learning Science Findings with a Digital Learning Game

BM McLaren - Artificial Intelligence in Education: The Intersection of …, 2024 - Springer
Abstract The McLearn Lab at Carnegie Mellon University (CMU) first designed and
developed the artificial intelligence (AI) in education learning game, Decimal Point, in 2013 …

When does scaffolding provide too much assistance? A code-tracing tutor investigation

J Jennings, K Muldner - International Journal of Artificial Intelligence in …, 2021 - Springer
When students are first learning to program, they not only have to learn to write programs,
but also how to trace them. Code tracing involves stepping through a program step-by-step …