A review of cybersickness in head-mounted displays: raising attention to individual susceptibility

N Tian, P Lopes, R Boulic - Virtual Reality, 2022 - Springer
Cybersickness still poses a significant challenge to the widespread usage of virtual reality,
leading to different levels of discomfort and potentially breaking the immersive experience …

A narrative review of immersive virtual reality's ergonomics and risks at the workplace: cybersickness, visual fatigue, muscular fatigue, acute stress, and mental …

AD Souchet, D Lourdeaux, A Pagani, L Rebenitsch - Virtual Reality, 2023 - Springer
This narrative review synthesizes and introduces 386 previous works about virtual reality-
induced symptoms and effects by focusing on cybersickness, visual fatigue, muscle fatigue …

Inclusive AR/VR: accessibility barriers for immersive technologies

C Creed, M Al-Kalbani, A Theil, S Sarcar… - Universal Access in the …, 2024 - Springer
Augmented and virtual reality (AR/VR) hold significant potential to transform how we
communicate, collaborate, and interact with others. However, there has been a lack of work …

Validation of the virtual reality neuroscience questionnaire: maximum duration of immersive virtual reality sessions without the presence of pertinent adverse …

P Kourtesis, S Collina, LAA Doumas… - Frontiers in human …, 2019 - frontiersin.org
There are major concerns about the suitability of immersive virtual reality (VR) systems (ie,
head-mounted display; HMD) to be implemented in research and clinical settings, because …

Mind the gap: The underrepresentation of female participants and authors in virtual reality research

TC Peck, LE Sockol, SM Hancock - IEEE transactions on …, 2020 - ieeexplore.ieee.org
A common goal of human-subject experiments in virtual reality (VR) research is evaluating
VR hardware and software for use by the general public. A core principle of human-subject …

Technological competence is a pre-condition for effective implementation of virtual reality head mounted displays in human neuroscience: a technological review and …

P Kourtesis, S Collina, LAA Doumas… - Frontiers in Human …, 2019 - frontiersin.org
Immersive virtual reality (VR) emerges as a promising research and clinical tool. However,
several studies suggest that VR induced adverse symptoms and effects (VRISE) may …

Validation of the Virtual Reality Everyday Assessment Lab (VR-EAL): An immersive virtual reality neuropsychological battery with enhanced ecological validity

P Kourtesis, S Collina, LAA Doumas… - Journal of the …, 2021 - cambridge.org
Objective: The assessment of cognitive functions such as prospective memory, episodic
memory, attention, and executive functions benefits from an ecologically valid approach to …

Examining design choices of questionnaires in VR user studies

D Alexandrovsky, S Putze, M Bonfert… - Proceedings of the …, 2020 - dl.acm.org
Questionnaires are among the most common research tools in virtual reality (VR) user
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …

Guidelines for the development of immersive virtual reality software for cognitive neuroscience and neuropsychology: the development of virtual reality everyday …

P Kourtesis, D Korre, S Collina, LAA Doumas… - Frontiers in Computer …, 2020 - frontiersin.org
Virtual reality (VR) head-mounted displays (HMD) appear to be effective research tools,
which may address the problem of ecological validity in neuropsychological testing …

Neural applications using immersive virtual reality: a review on EEG studies

JW Choi, H Kwon, J Choi, N Kaongoen… - … on Neural Systems …, 2023 - ieeexplore.ieee.org
Recent advancements in immersive virtual reality head-mounted displays allowed users to
better engage with simulated graphical environments. Having the screen egocentrically …