Approximating congestion+ dilation in networks via" Quality of Routing” Games

C Busch, R Kannan… - IEEE Transactions on …, 2011 - ieeexplore.ieee.org
A classic optimization problem in network routing is to minimize C+ D, where C is the
maximum edge congestion and D is the maximum path length (also known as dilation). The …

DARD: Distributed adaptive routing for datacenter networks

X Wu, X Yang - 2012 IEEE 32nd International Conference on …, 2012 - ieeexplore.ieee.org
Data center networks typically have many paths connecting each host pair to achieve high
bisection bandwidth for arbitrary communication patterns. Fully utilizing the bisection …

Efficient graph topologies in network routing games

A Epstein, M Feldman, Y Mansour - Games and Economic Behavior, 2009 - Elsevier
A topology is efficient for network games if, for any game over it, every Nash equilibrium is
socially optimal. It is well known that many topologies are not efficient for network games …

Stronger bounds on Braess's paradox and the maximum latency of selfish routing

H Lin, T Roughgarden, É Tardos, A Walkover - SIAM Journal on Discrete …, 2011 - SIAM
We give several new upper and lower bounds on the worst-case severity of Braess's
paradox and the price of anarchy of selfish routing with respect to the maximum latency …

Computing pure nash and strong equilibria in bottleneck congestion games

T Harks, M Hoefer, M Klimm, A Skopalik - Mathematical Programming, 2013 - Springer
Bottleneck congestion games properly model the properties of many real-world network
routing applications. They are known to possess strong equilibria—a strengthening of Nash …

[HTML][HTML] Atomic routing in a deterministic queuing model

TL Werth, M Holzhauser, SO Krumke - Operations Research Perspectives, 2014 - Elsevier
The issue of selfish routing through a network has received a lot of attention in recent years.
We study an atomic dynamic routing scenario, where players allocate resources with load …

Computing pure Nash and strong equilibria in bottleneck congestion games

T Harks, M Hoefer, M Klimm, A Skopalik - … 6-8, 2010. Proceedings, Part II …, 2010 - Springer
Bottleneck congestion games properly model the properties of many real-world network
routing applications. They are known to possess strong equilibria–a strengthening of Nash …

[图书][B] Multilevel strategic interaction game models for complex networks

Many real-world systems possess rich multi-level structures and exhibit complex dynamics.
The source of complexity often relates to the presence of a web of interwoven interactions …

On the inefficiency of equilibria in linear bottleneck congestion games

B de Keijzer, G Schäfer, OA Telelis - … 2010, Athens, Greece, October 18-20 …, 2010 - Springer
We study the inefficiency of equilibrium outcomes in bottleneck congestion games. These
games model situations in which strategic players compete for a limited number of facilities …

Bottleneck links, variable demand, and the tragedy of the commons

R Cole, Y Dodis, T Roughgarden - Networks, 2012 - Wiley Online Library
We study the price of anarchy of selfish routing with variable traffic rates and when the path
cost is a nonadditive function of the edge costs. Nonadditive path costs are important, for …