Fright, attention, and joy while killing zombies in virtual reality: A psychophysiological analysis of VR user experience

SM Bender, B Sung - Psychology & Marketing, 2021 - Wiley Online Library
To date, research on the user experience of Virtual Reality (VR) games is sparse even
though VR and immersive gaming experiences are emerging as a substantial consumer …

“She's Built Like a Tank”: Player Reaction to Abby Anderson in The Last of Us: Part II

S Tomkinson - Games and Culture, 2023 - journals.sagepub.com
The depiction of female characters in video games is highly contentious. The pushes for
increased diversity following Gamergate have heralded more varied representations of …

[图书][B] Virtual realities: Case studies in immersion and phenomenology

SM Bender, M Broderick - 2021 - Springer
The 2018 release of Steven Spielberg's film Ready Player One was heralded as potentially
reinvigorating public interest in virtual reality (VR) as a consumer product. Characters in the …

Virtual Reality Marketing: What Does It Mean to Have a 3D Experience? Effects of Stereopsis on Consumer Perceptions and Marketing Outcomes

K Alena, S Jie, M Andrew, P Stephen - Journal of Advertising …, 2024 - Taylor & Francis
The authors conduct a systematic literature review and propose steps toward conceptual
clarity to distinguish between 2D and 3D VR. Next, differences are investigated between 2D …

Hearing reality in Joker

M Kerins - New Review of Film and Television Studies, 2021 - Taylor & Francis
Though ostensibly about the emergence of the infamous Batman villain, Joker eschews
traditional comic book tropes and fantasy, instead grounding Joker's story in a recognizable …

Cultural Imperialism and Video Game Localization: A Case Study of Revelations: Persona

W Helmke - Games and Culture, 2024 - journals.sagepub.com
With increasing focus on global markets for media, video game localization continues to be
an essential process for the industry. However, video game localization only sometimes …

(In) habiting film sound: cinesomatic narratives and sonic embodiments

AC Walker - 2020 - figshare.mq.edu.au
"... our body is comparable to a work of art. It is a nexus of living meanings..."(Merleau-Ponty,
2012: 175). This thesis proposes the concept of cinesomatics to theorise how embodiment is …

Sonic Space and Echoes of the Flesh: Textual and Phenomenal Readings of Gravity

A Walker - Music, Sound, and the Moving Image, 2020 - liverpooluniversitypress.co.uk
This essay argues that the cinematic experience for audiences be reconsidered as a
cinesomatic experience. Theorists such as Vivian Sobchack (1992; 2000; 2005) and …

Virtual Reality, Trauma and Empathy

SM Bender, M Broderick, SM Bender… - Virtual Realities: Case …, 2021 - Springer
This chapter, in two parts, provides detailed case study examples of multiple ways of
deploying a subjective approach to VR utilising select VR productions—[08: 46](2015), Kiya …

EĞLENCE OLARAK SAVAŞ VE SAVAŞIN ESTETİZE EDİLMESİ: SAVAŞ TEMALI FİLMLERİN ETKİSİ

A Gök, G Türker - Nişantaşı Üniversitesi Sosyal Bilimler Dergisi, 2024 - dergipark.org.tr
The aestheticization of war through movies, ie the presentation and even glorification of
violence as a means of entertainment, is a controversial issue as war is in reality brutal and …