Sensorimotor training in virtual reality: a review

SV Adamovich, GG Fluet, E Tunik… - …, 2009 - content.iospress.com
Recent experimental evidence suggests that rapid advancement of virtualreality (VR)
technologies has great potential for the development of novelstrategies for sensorimotor …

Efficacy of virtual reality rehabilitation after spinal cord injury: a systematic review

AVL De Araújo, JFO Neiva… - BioMed research …, 2019 - Wiley Online Library
Background. Spinal cord injury (SCI) is often associated with long‐term impairments related
to functional limitations in the sensorimotor system. The use of virtual reality (VR) technology …

Emergence of virtual reality as a tool for upper limb rehabilitation: incorporation of motor control and motor learning principles

MF Levin, PL Weiss, EA Keshner - Physical therapy, 2015 - academic.oup.com
The primary focus of rehabilitation for individuals with loss of upper limb movement as a
result of acquired brain injury is the relearning of specific motor skills and daily tasks. This …

Integrating video-capture virtual reality technology into a physically interactive learning environment for English learning

JC Yang, CH Chen, MC Jeng - Computers & Education, 2010 - Elsevier
The aim of this study is to design and develop a Physically Interactive Learning
Environment, the PILE system, by integrating video-capture virtual reality technology into a …

Feasibility of using the Sony PlayStation 2 gaming platform for an individual poststroke: a case report

S Flynn, P Palma, A Bender - Journal of neurologic physical …, 2007 - journals.lww.com
Feasibility of Using the Sony PlayStation 2 Gaming Platform... : Journal of Neurologic Physical
Therapy Feasibility of Using the Sony PlayStation 2 Gaming Platform for an Individual Poststroke …

Cognitive and cognitive-motor interventions affecting physical functioning: a systematic review

G Pichierri, P Wolf, K Murer, ED de Bruin - BMC geriatrics, 2011 - Springer
Background Several types of cognitive or combined cognitive-motor intervention types that
might influence physical functions have been proposed in the past: training of dual-tasking …

Use of virtual reality technique for the training of motor control in the elderly: some theoretical considerations

ED de Bruin, D Schoene, G Pichierri… - Zeitschrift für Gerontologie …, 2010 - doc.rero.ch
Virtual augmented exercise, an emerging technology that can help to promote physical
activity and combine the strengths of indoor and outdoor exercise, has recently been …

Improvement in balance using a virtual reality-based stepping exercise: a randomized controlled trial involving individuals with chronic stroke

R Lloréns, JA Gil-Gómez, M Alcañiz… - Clinical …, 2015 - journals.sagepub.com
Objective: To study the clinical effectiveness and the usability of a virtual reality-based
intervention compared with conventional physical therapy in the balance recovery of …

Virtual reality training improves balance function

Y Mao, P Chen, L Li, D Huang - Neural regeneration research, 2014 - journals.lww.com
Virtual reality is a new technology that simulates a three-dimensional virtual world on a
computer and enables the generation of visual, audio, and haptic feedback for the full …

Differences in neuroplasticity after spinal cord injury in varying animal models and humans

ME Filipp, BJ Travis, SS Henry… - Neural regeneration …, 2019 - journals.lww.com
Rats have been the primary model to study the process and underlying mechanisms of
recovery after spinal cord injury. Two weeks after a severe spinal cord contusion, rats can …