[HTML][HTML] Gamification in physical education: A systematic review

V Arufe-Giráldez, A Sanmiguel-Rodríguez… - Education …, 2022 - mdpi.com
Background: In the last 10 years, gamification has entered the educational field
incrementally. The subject of Physical Education has been one of the scenarios where …

[HTML][HTML] News of the pedagogical models in physical education—A quick review

V Arufe-Giráldez, A Sanmiguel-Rodríguez… - International Journal of …, 2023 - mdpi.com
In the last two decades, research has proliferated in the field of pedagogical models used in
school Physical Education. The growth is so high that it is necessary to do a quick review to …

[HTML][HTML] Gamification for learning sustainability in the blackboard system: motivators and obstacles from faculty members' perspectives

FK Alzahrani, WS Alhalafawy - Sustainability, 2023 - mdpi.com
Gamification is one of the basic components that enhance the sustainability of learning
management systems (LMSs) in improving learning outcomes and motivating learners to …

[HTML][HTML] Personalized gamification for learning: a reactive chatbot architecture proposal

CS González-González, V Muñoz-Cruz… - Sensors, 2023 - mdpi.com
A key factor for successfully implementing gamified learning platforms is making students
interact with the system from multiple digital platforms. Learning platforms that try to …

[HTML][HTML] Understanding Chinese EFL learners' acceptance of gamified vocabulary learning apps: an integration of self-determination theory and technology …

Y Chen, S Zhao - Sustainability, 2022 - mdpi.com
Implementing the idea of gamification in mobile-assisted language learning has recently
been gaining increasing attention from academia and industry. However, few studies have …

[HTML][HTML] Designing personalized persuasive game elements for older adults in health apps

Y Guo, T Yuan, S Yue - Applied Sciences, 2022 - mdpi.com
The use of gamification elements in health apps has been shown to promote healthy
behaviors. However, one-size-fits-all gamification strategy does not have the best …

[HTML][HTML] Play hard, study hard? The influence of gamification on students' study engagement

J Chen, M Liang - Frontiers in Psychology, 2022 - frontiersin.org
In recent years, gamification is widely used in the education. In this article, we build one
theoretical model to illustrate how gamification influences students' study engagement. To …

[PDF][PDF] Virtual Escape Rooms: a gamification tool to enhance motivation in distance education

JMP Piernas, MCP Meroño, MPF Asenjo - … -Revista Iberoamericana de …, 2024 - redalyc.org
This study addresses the challenge of student demotivation in distance higher education
and how it affects content assimilation. Moreover, it proposes an innovative solution through …

[HTML][HTML] Impact of Gamification on Students' Learning Outcomes and Academic Performance: A Longitudinal Study Comparing Online, Traditional, and Gamified …

G Lampropoulos, A Sidiropoulos - Education Sciences, 2024 - mdpi.com
This study aims to examine the influence of gamification in students' learning outcomes and
academic performance. A longitudinal study was conducted to compare students' academic …

Improving retention while enhancing student engagement and learning outcomes using gamified mobile technology

W James, G Oates, N Schonfeldt - Accounting Education, 2024 - Taylor & Francis
There is growing support to the argument that effective use of technology in blended
learning initiatives, such as gamification, can influence student retention and combat low …