[PDF][PDF] Definition, background and research perspectives behind 'cognitive aspects of virtual reality'(cvr)

I Horváth, ÁB Csapó, B Berki, A Sudár… - … Journal: A Publication of …, 2023 - real.mtak.hu
In this paper, a definition outlining the scope and goals of the field of Cognitive Aspects of
Virtual Reality (cVR) is provided. Leading up to and alongside the definition, the paper …

An analysis of personalized learning opportunities in 3D VR

I Horváth - Frontiers in Computer Science, 2021 - frontiersin.org
Due to its constantly developing technological background, VR and AR technology has
been gaining increasing popularity not just in industry or business but in education as well …

Geovisualization techniques of spatial environmental data using different visualization tools

D Balla, M Zichar, R Tóth, E Kiss, G Karancsi… - Applied Sciences, 2020 - mdpi.com
The appearance of online map services and frameworks (eg, KML, QGIS) has increased the
possibilities to easily, quickly and—in many cases—cost-effectively publish spatial data …

Role of presence, memory and spatial ability in a desktop virtual reality

B Berki - Accentuated Innovations in Cognitive Info …, 2022 - Springer
This chapter presents some significant human factors that contribute to the virtual reality
experience in desktop virtual reality. The relationship between human characteristics and …

How to develop excellent educational content for 3D VR

I Horváth - 2019 10th IEEE International Conference on …, 2019 - ieeexplore.ieee.org
Modern education is progressively encouraging the use of innovative educational platforms.
The constant availability of information, regardless of space, and the possibility of online …

Using eye-tracking to examine query syntax and method syntax comprehension in LINQ

J Katona, A Kovari, I Heldal, C Costescu… - 2020 11th IEEE …, 2020 - ieeexplore.ieee.org
Eye movement tracking systems offer the opportunity to observe and study a complex
cognitive process such as programming. As a consequence of the growing number of …

Sense of presence in maxwhere virtual reality

B Berki - 2019 10th IEEE international conference on cognitive …, 2019 - ieeexplore.ieee.org
Presence is a psychological phenomenon, the sense of being in a virtual environment.
Experiencing presence is not limited to the users of full immersive virtual realities, but it can …

Research directions of applications of cognitive infocommunications (CogInfoCom)

J Katona - Applied Sciences, 2022 - mdpi.com
Nowadays, an increasing number of scientific studies are published in the interdisciplinary
field of Cognitive InfoCommuncation (CogInfoCom)[1, 2], which shows the wide range of …

[PDF][PDF] Linear state space modeling and control teaching in MaxWhere virtual laboratory

M Kuczmann, T Budai - Acta Polytechnica Hungarica, 2019 - acta.uni-obuda.hu
It is widely known that virtual laboratories can improve and complete university lectures. This
paper presents laboratories, that allow engineering students to design a pole placement …

[PDF][PDF] Cognitive aspects of mathematics-aided computer science teaching

K Bubnó, VL Takács - Acta Polytechnica Hungarica, 2019 - acta.uni-obuda.hu
Some years ago we started an experiment with teaching an algorithmic thinking method, in
an old-new approach and with a newly developed ecosystem. We planned our method for …