Medusa: a proximity-aware multi-touch tabletop

M Annett, T Grossman, D Wigdor… - Proceedings of the 24th …, 2011 - dl.acm.org
We present Medusa, a proximity-aware multi-touch tabletop. Medusa uses 138 inexpensive
proximity sensors to: detect a user's presence and location, determine body and arm …

Gesture-based interaction

RD Vatavu - Handbook of Human Computer Interaction, 2023 - Springer
Many interactive devices and systems, from smartphones and tablets to smart wearables,
video game consoles, ambient displays and interactive surfaces to systems rendering virtual …

Wear+ Touch: An Exploration of Wearables for Vibrotactile Feedback During Touchscreen Input

M Terenti, RD Vatavu - International Journal of Human–Computer …, 2024 - Taylor & Francis
Vibrotactile feedback is known to have a positive impact on the user performance and
experience of touchscreen input. Unfortunately, not all touchscreen devices have built-in …

Smart-Pockets: Body-deictic gestures for fast access to personal data during ambient interactions

RD Vatavu - International Journal of Human-Computer Studies, 2017 - Elsevier
Abstract This work introduces Smart-Pockets, a new set of whole-body gesture recognition
techniques that enables users to access their personal digital content efficiently for …

Sapiens: Towards software architecture to support peripheral interaction in smart environments

OA Schipor, RD Vatavu, W Wu - Proceedings of the ACM on human …, 2019 - dl.acm.org
We present SAPIENS, a software architecture designed to support engineering of interactive
systems featuring peripheral interaction in the context of smart environments. SAPIENS …

Smart vehicle proxemics: a conceptual framework operationalizing proxemics in the context of outside-the-vehicle interactions

LB Bilius, RD Vatavu, N Marquardt - … –INTERACT 2021: 18th IFIP TC 13 …, 2021 - Springer
We introduce smart vehicle proxemics, a conceptual framework for interactive vehicular
applications that operationalizes proxemics to outside-the-vehicle interactions. We identify …

Unobtrusive activity recognition and position estimation for work surfaces using RF-radar sensing

D Avrahami, M Patel, Y Yamaura, S Kratz… - ACM Transactions on …, 2019 - dl.acm.org
Activity recognition is a core component of many intelligent and context-aware systems. We
present a solution for discreetly and unobtrusively recognizing common work activities …

Exploring application opportunities for smart vehicles in the continuous interaction space inside and outside the vehicle

LB Bilius, RD Vatavu, N Marquardt - … –INTERACT 2021: 18th IFIP TC 13 …, 2021 - Springer
We describe applications that implement interactions between the driver and their smart
vehicle in a continuous interaction space characterized by the physical distance to the …

Enhanced feed-forward for a user aware multi-touch device

G Freitag, M Tränkner, M Wacker - … of the 7th Nordic Conference on …, 2012 - dl.acm.org
Common multi-touch devices guide the user with feedback visualization during or after a
registered interaction. Feed-forward techniques are less frequently used or not common at …

Group Touch: Distinguishing tabletop users in group settings via statistical modeling of touch pairs

AC Evans, K Davis, J Fogarty… - Proceedings of the 2017 …, 2017 - dl.acm.org
We present Group Touch, a method for distinguishing among multiple users simultaneously
interacting with a tabletop computer using only the touch information supplied by the device …