RD Vatavu - Handbook of Human Computer Interaction, 2023 - Springer
Many interactive devices and systems, from smartphones and tablets to smart wearables, video game consoles, ambient displays and interactive surfaces to systems rendering virtual …
M Terenti, RD Vatavu - International Journal of Human–Computer …, 2024 - Taylor & Francis
Vibrotactile feedback is known to have a positive impact on the user performance and experience of touchscreen input. Unfortunately, not all touchscreen devices have built-in …
RD Vatavu - International Journal of Human-Computer Studies, 2017 - Elsevier
Abstract This work introduces Smart-Pockets, a new set of whole-body gesture recognition techniques that enables users to access their personal digital content efficiently for …
OA Schipor, RD Vatavu, W Wu - Proceedings of the ACM on human …, 2019 - dl.acm.org
We present SAPIENS, a software architecture designed to support engineering of interactive systems featuring peripheral interaction in the context of smart environments. SAPIENS …
We introduce smart vehicle proxemics, a conceptual framework for interactive vehicular applications that operationalizes proxemics to outside-the-vehicle interactions. We identify …
Activity recognition is a core component of many intelligent and context-aware systems. We present a solution for discreetly and unobtrusively recognizing common work activities …
We describe applications that implement interactions between the driver and their smart vehicle in a continuous interaction space characterized by the physical distance to the …
G Freitag, M Tränkner, M Wacker - … of the 7th Nordic Conference on …, 2012 - dl.acm.org
Common multi-touch devices guide the user with feedback visualization during or after a registered interaction. Feed-forward techniques are less frequently used or not common at …
We present Group Touch, a method for distinguishing among multiple users simultaneously interacting with a tabletop computer using only the touch information supplied by the device …