The structure of an 8-state finite transducer representation for prisoner's dilemma

J Tsang - Proceedings of the Companion Publication of the 2014 …, 2014 - dl.acm.org
The fingerprint operator generates a representation-independent functional signature of a
game-playing strategy, which enables the automated analysis of evolved agents. With this …

Fingerprint multilateration for automatically classifying evolved Prisoner's Dilemma agents

J Tsang - 2014 IEEE Symposium on Foundations of …, 2014 - ieeexplore.ieee.org
We present a novel tool for automatically analyzing evolved Prisoner's Dilemma agents,
based on combining two existing techniques: fingerprinting, which turns a strategy into a …

The structure of a probabilistic 1-state transducer representation for Prisoner's Dilemma

J Tsang - European Conference on the Applications of …, 2014 - Springer
In the study of evolutionary game theory, a tool called the fingerprint was developed. This
mathematical technique generates a functional summary of an arbitrary game-playing …

The structure of a probabilistic 2-state finite transducer representation for prisoner's dilemma

J Tsang - 2014 IEEE Congress on Evolutionary Computation …, 2014 - ieeexplore.ieee.org
Several studies have used the fingerprint, a mathematical technique that generates a
representation-independent functional signature of a game playing strategy, to conduct …

Complex Systems in Video Games: a literature survey

D Johansson - 2012 - diva-portal.org
The idea that emergent content generation for video games will add depth to the gameplay
experience is something often mentioned. With this article I want to make a connection …

Comparing the structure of probabilistic 4-and 8-state finite transducer representations for Prisoner's Dilemma

J Tsang - … IEEE Conference on Computational Intelligence and …, 2014 - ieeexplore.ieee.org
The fingerprint is a mathematical tool that turns a game-playing strategy into a
representation-independent functional summary of its behaviour; several studies have used …