Gamification for recruitment and job training: model, taxonomy, and challenges

I Obaid, MS Farooq, A Abid - IEEE Access, 2020 - ieeexplore.ieee.org
The recruitment, engagement, and training of the employees are among the core and critical
roles for running an organization successfully. Gamification has been proven to be a …

Systematic literature review on gamified professional training among employees

J Mahat, N Alias, FD Yusop - Interactive Learning Environments, 2023 - Taylor & Francis
Interest in the practice of gamification has grown rapidly in the field of education and
training. Organisations implement gamification in various areas to boost employee …

Investigating the value of immersive virtual reality tools for organizational training: An applied international study in the biotech industry

S Baceviciute, AL Cordoba, P Wismer… - Journal of Computer …, 2022 - Wiley Online Library
Background Immersive virtual reality (VR) is increasingly used in organizational training
interventions. However, few studies have systematically investigated VR compared to …

Priming creativity: Doing math reduces creativity and happiness whereas playing short online games enhance them

J Haase, PHP Hanel - Frontiers in education, 2022 - frontiersin.org
Creative thinking is an indispensable cognitive skill that is becoming increasingly important.
In the present research, we tested the impact of games on creativity and emotions in a …

Using game‐based learning and online flipped classrooms with degree apprenticeship students

E Dermentzi - Journal of Computer Assisted Learning, 2024 - Wiley Online Library
Background Degree apprenticeships (DA) help employees gain new knowledge and skills
by allowing them to study towards a university degree while working full time. For these …

Organizational training in agile settings under the lens of CMMI V2. 0

V Henriquez, AM Moreno… - Journal of Software …, 2023 - Wiley Online Library
The software industry is a dynamic and ever‐changing environment where knowledge
dissemination and ongoing learning is an open challenge, especially in agile organizations …

[PDF][PDF] Biblioteca de juegos serios para hacer más efectiva la enseñanza de Kanban acorde a objetivos de aprendizaje enfocados

M Muñoz, MÁG Pacheco, JGH Reveles - Revista Ibérica de Sistemas E …, 2021 - scielo.pt
En los últimos años el uso de Kanban se ha popularizado e incrementado en la industria
del software. Sin embargo, la falta de experiencia y la difícil formación de los nuevos …

Knowledge sharing in Agile settings: State of the practice of organizational training

S Gutiérrez, V Henriquez, AM Moreno - Systems, Software and Services …, 2021 - Springer
One of the central tasks of process improvement is to deal with changing environmental
conditions, and organizational training is crucial for this purpose. The software industry is …

Employees' Engagement Issues in Online Training Applications

AS Alfaqiri, SFM Noor… - … Conference on Electrical …, 2019 - ieeexplore.ieee.org
In developing countries, poor engagement issues have been reported related to poor
training, such as traditional or online training. This study aims to summarise all issues …

[图书][B] Undergraduate Students' Perceptions of Games and Simulations as Teaching Tools in Higher Education

C Odikpo - 2022 - search.proquest.com
This quantitative study examined the factors influencing students' game and simulation
adoption and use in higher education settings. While using games and simulations in …