[HTML][HTML] Gaming your mental health: a narrative review on mitigating symptoms of depression and anxiety using commercial video games

M Kowal, E Conroy, N Ramsbottom, T Smithies… - JMIR Serious …, 2021 - games.jmir.org
Globally, depression and anxiety are the two most prevalent mental health disorders. They
occur both acutely and chronically, with various symptoms commonly expressed …

Videogames for emotion regulation: a systematic review

D Villani, C Carissoli, S Triberti, A Marchetti… - Games for health …, 2018 - liebertpub.com
Introduction: Emotion regulation (ER) supports multiple individual functions and promotes
mental health and wellbeing. Among the tools that may be used to help people in managing …

Playing video games during the COVID-19 pandemic and effects on players' well-being

M Barr, A Copeland-Stewart - Games and Culture, 2022 - journals.sagepub.com
The COVID-19 pandemic has affected our lives in many ways, including how we choose to
spend our time and deal with unprecedented circumstances. Anecdotal reports suggest that …

Virtual reality technology and game enjoyment: The contributions of natural mapping and need satisfaction

F Reer, LO Wehden, R Janzik, WY Tang… - Computers in Human …, 2022 - Elsevier
Based on self-determination theory, the current laboratory experiment investigates how the
use of virtual reality (VR) technology shapes the gaming experience. We hypothesize that …

Watching Players: An Exploration of Media Enjoyment on Twitch

T Wulf, FM Schneider, S Beckert - Games and culture, 2020 - journals.sagepub.com
Video game streaming platforms have reached high popularity within the last years. As one
of these popular platforms, Twitch provides users with the opportunity to participate in …

Social video gaming and well-being

ND Bowman, D Rieger, JHT Lin - Current Opinion in Psychology, 2022 - Elsevier
Despite stereotypes of video games as isolating technologies, video gaming can be a highly
social activity that contributes to well-being. Advances in computing technology and greater …

VR tourism experiences and tourist behavior intention in COVID-19: an experience economy and mood management perspective

WKS Leung, MK Chang, ML Cheung… - Information Technology & …, 2023 - emerald.com
Purpose Virtual reality (VR) technology is a potential tool for tourism marketers to maintain
the attractiveness of their destinations and recover from the COVID-19 pandemic. However …

Personality and video gaming: Comparing regular gamers, non-gamers, and gaming addicts and differentiating between game genres

B Braun, JM Stopfer, KW Müller, ME Beutel… - Computers in Human …, 2016 - Elsevier
This study deals with personality characteristics of gaming addicts, regular gamers, and non-
gamers while differentiating between the gamers' favorite game genres. In order to point out …

Exploring the association between the Proteus effect and intention to play massive multiplayer online role-playing games (MMORPGs)

S Sun, JH Kim, KM Lee, D Nan - Internet Research, 2023 - emerald.com
Purpose Massive multiplayer online role-playing games (MMORPGs) are representative
metaverse games that are thriving in academia and the industry. This study aims to develop …

Video games, emotion, and emotion regulation: Expanding the scope

SH Hemenover, ND Bowman - Annals of the International …, 2018 - Taylor & Francis
Recent years have seen important advances in the study of video games, with many
scholars examining how video games impact emotional experiences of players. While this …