Handheld mobile devices referring to mobile phones and tablets become the major output medium for augmented reality (AR), which have seen significant growth in popularity and …
Immersive Analytics is a quickly evolving field that unites several areas such as visualisation, immersive environments, and human-computer interaction to support human …
M Sereno, X Wang, L Besançon… - … on Visualization and …, 2020 - ieeexplore.ieee.org
In Augmented Reality (AR), users perceive virtual content anchored in the real world. It is used in medicine, education, games, navigation, maintenance, product design, and …
The nascent field of mixed reality is seeing an ever-increasing need for user studies and field evaluation, which are particularly challenging given device heterogeneity, diversity of …
With the increasing frequency of eye tracking in consumer products, including head- mounted augmented and virtual reality displays, gaze-based models have the potential to …
This paper investigates integration, coordination, and transition strategies of gaze and hand input for 3D object manipulation in VR. Specifically, this work aims to understand whether …
R Xiao, J Schwarz, N Throm… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
We present MRTouch, a novel multitouch input solution for head-mounted mixed reality systems. Our system enables users to reach out and directly manipulate virtual interfaces …
Gestural interaction has evolved from a set of novel interaction techniques developed in research labs, to a dominant interaction modality used by millions of users everyday …
Adaptive user interfaces can improve experiences in Extended Reality (XR) applications by adapting interface elements according to the user's context. Although extensive work …