R Narain, T Pfaff, JF O'Brien - ACM Transactions on Graphics (TOG), 2013 - dl.acm.org
We present a technique for simulating plastic deformation in sheets of thin materials, such as crumpled paper, dented metal, and wrinkled cloth. Our simulation uses a framework of …
M Tang, T Wang, Z Liu, R Tong… - ACM Transactions on …, 2018 - dl.acm.org
We present an incremental collision handling algorithm for GPU-based interactive cloth simulation. Our approach exploits the spatial and temporal coherence between successive …
Efficient simulation of contact is of interest for numerous physics-based animation applications. For instance, virtual reality training, video games, rapid digital prototyping, and …
The computation of discrete maps is a fundamental problem in computer graphics that has been extensively studied in the last three decades. The problem is challenging due to the …
Deformable simulation has been extensively studied in the graphics community. While the underlying computation methods are well established, the computational cost for simulating …
AG Neto - Computer Methods in Applied Mechanics and …, 2023 - Elsevier
The mechanical behavior of multibody systems can be modeled with several numerical methods. One can mention the Multibody Dynamics (MBD), the Finite Element Method …
AG Neto, P Wriggers - Computational Particle Mechanics, 2022 - Springer
We present a version of the Discrete Element Method considering the particles as rigid polyhedra. The Principle of Virtual Work is employed as basis for a multibody dynamics …
Many tasks in geometry processing and physical simulation benefit from multiresolution hierarchies. One important characteristic across a variety of applications is that coarser …
H Wang - ACM Transactions on Graphics (TOG), 2014 - dl.acm.org
Numerical errors and rounding errors in continuous collision detection (CCD) can easily cause collision detection failures if they are not handled properly. A simple and effective …