Realidade Virtual Imersiva no 3. º CEB-Experiências de Graffiti Virtual em Educação Visual

PLAHP David - 2023 - iconline.ipleiria.pt
O ato de aprender e ensinar tem-se modificado ao longo do tempo, seguindo os caminhos
traçados através das demandas científicas, políticas e societárias, que se manifesta num …

[图书][B] Investigating Variables to Reduce the Uncanny Valley Effect in Human-Robot Interaction: A Systematic Literature Review

DC Stepp Jr - 2022 - search.proquest.com
This systematic literature review (SLR) explored the uncanny valley (UV) effect as related to
human-robot interaction (HRI). The purpose of this SLR was to investigate the variables of …

One-Handed Text Entry in Mobile-Based Virtual Reality: An Ambiguous Keyboard Technique

E Palmeira, Í Moraes, E Telles, V Martin… - Advances in Usability …, 2021 - Springer
This paper presents a text entry technique for mobile-based VR on a one-handed
ambiguous keyboard. The one-handed keyboard prototype comprises an alternative 16 …

One-Handed Text Entry in Mobile-Based Virtual Reality: An Ambiguous Keyboard

V Martin, V Gonçalves, R Kopper… - … in Usability, User …, 2021 - books.google.com
This paper presents a text entry technique for mobile-based VR on a one-handed
ambiguous keyboard. The one-handed keyboard prototype comprises an alternative 16 …

[PDF][PDF] Using a Design Science Research Methodology Process to Design a Text Entry Technique for Mobile VR

EGQ Palmeira, R Kopper, EA Lamounier, AC Júnior - ceur-ws.org
Mobile-based virtual reality (VR) is the more affordable way for the general public to
experience immersive VR, and text input is a frequent process in mobile VR. Usually, the …