Advice: Expanding the communication paradigm

EL MacGeorge, B Feng… - Communication yearbook …, 2016 - taylorfrancis.com
This chapter reviews energy communication, an emerging subfield of communication
studies that examines the role of energy in society, and argues that it is dominated by a crisis …

[图书][B] Introduction to positive media psychology

AA Raney, SH Janicke-Bowles, MB Oliver, KR Dale - 2020 - taylorfrancis.com
Introduction to Positive Media Psychology summarizes and synthesizes the key concepts,
theories, and empirical findings on the positive emotional, cognitive, and behavioral effects …

[图书][B] The antihero in American television

MB Vaage - 2015 - taylorfrancis.com
The antihero prevails in recent American drama television series. Characters such as
mobster kingpin Tony Soprano (The Sopranos), meth cook and gangster-in-the-making …

[HTML][HTML] Internet, the great radicalizer? Exploring relationships between seeking for online extremist materials and cognitive radicalization in young adults

T Frissen - Computers in Human Behavior, 2021 - Elsevier
Anecdotal evidence asserts that extremist materials on the internet play a decisive role in
radicalization processes. However, due to a structural absence of empirical data in the …

Being bad in a video game can make us morally sensitive

M Grizzard, R Tamborini, RJ Lewis, L Wang… - … , Behavior, and Social …, 2014 - liebertpub.com
Several researchers have demonstrated that the virtual behaviors committed in a video
game can elicit feelings of guilt. Researchers have proposed that such guilt could have …

Testing a dual-process model of media enjoyment and appreciation

RJ Lewis, R Tamborini, R Weber - Journal of Communication, 2014 - academic.oup.com
This article presents a dual-process model of media entertainment representing 2
psychological appraisal processes, and examines how these processes evoke appreciation …

More than stories with buttons: Narrative, mechanics, and context as determinants of player experience in digital games

M Elson, J Breuer, JD Ivory… - Journal of …, 2014 - academic.oup.com
Recent research has attempted to describe meaningful experiences with entertainment
media that go beyond hedonic enjoyment. Most of this research focuses on noninteractive …

[图书][B] Screen stories: Emotion and the ethics of engagement

C Plantinga - 2018 - books.google.com
The way we communicate with each other is vital to preserving the cultural ecology, or
wellbeing, of a place and time. Do we listen to each other? Do we ask the right questions …

Fun versus meaningful video game experiences: A qualitative analysis of user responses

R Rogers, J Woolley, B Sherrick, ND Bowman… - The Computer Games …, 2017 - Springer
Emerging research on video games has suggested that feelings of both enjoyment and
meaningfulness can be elicited from gameplay. Studies have shown enjoyment and …

Reporting hate comments: Investigating the effects of deviance characteristics, neutralization strategies, and users' moral orientation

C Wilhelm, S Joeckel, I Ziegler - Communication Research, 2020 - journals.sagepub.com
Norm violations in comments on social networking sites have raised concerns about the
climate of political discourse. In this article, we analyze how comment characteristics and …