Fire emergency evacuation from a school building using an evolutionary virtual reality platform

P Lorusso, M De Iuliis, S Marasco, M Domaneschi… - Buildings, 2022 - mdpi.com
In the last few years, modern technologies such as numerical simulations, virtual and
augmented reality, and agent-based models represented effective tools to study …

Exploring the Technological Benefits of VR in Physical Fitness

N Mungoli - 2020 - search.proquest.com
In the contemporary world, we can find a plethora of fitness solutions ranging from personal
training to mobile application-based training. However, any given solution fails to provide a …

A review on serious games for disaster relief

H Ning, Z Pi, W Wang, F Farha… - 2022 4th International …, 2022 - ieeexplore.ieee.org
Human beings have been affected by disasters from the beginning of life, bringing them
many sad memories. In the long struggle against disaster, people have devised a variety of …

Effects of voluntary heart rate control on user engagement and agency in a virtual reality game

S Houzangbe, O Christmann, G Gorisse, S Richir - Virtual Reality, 2020 - Springer
It has been demonstrated that virtual reality (VR) exposure can affect the subjective
experience of different situations, cognitive capabilities or behavior. It is known that there is a …

[PDF][PDF] Assessing the Usability of Different Virtual Reality Systems for Firefighter Training.

F Corelli, E Battegazzorre, F Strada, A Bottino… - VISIGRAPP (2 …, 2020 - scitepress.org
The use of Virtual Reality (VR) based learning environments for training firefighters is
becoming more and more common. The key advantages of these approaches is that they …

Affective computing: an introduction to the detection, measurement, and current applications

G Gaudi, B Kapralos, KC Collins, A Quevedo - Advances in Artificial …, 2022 - Springer
Affective computing aims to design and develop natural human-user interfaces that respond
to the emotional needs of the user, bridging the gap between humans and technology. With …

Impact Assessment as a new horizon for assessing the game's intervention: A framework for the impact assessment of educational games

A Asgari - 2021 International Serious Games Symposium (ISGS …, 2021 - ieeexplore.ieee.org
the use of serious games for educating people and transferring organizational content is
increasing globally. In this context, assessing the game's intervention to ensure the …

One-Man Movie: A System to Assist Actor Recording in a Virtual Studio

CY Kang, TY Li - … on Artificial Intelligence and Virtual Reality …, 2021 - ieeexplore.ieee.org
Acting in a movie is not an easily accessible activity for regular people, not to mention
creating a movie alone. Based on the existing functions such as directors, photographers …

[PDF][PDF] Fire Emergency Evacuation from a School Building Using an Evolutionary Virtual Reality Platform. Buildings 2022, 12, 223

P Lorusso, MD Iuliis, S Marasco, M Domaneschi… - 2022 - academia.edu
In the last few years, modern technologies such as numerical simulations, virtual and
augmented reality, and agent-based models represented effective tools to study …

虛擬片場中錄製演員演戲之輔助系統

康清鈺 - 2020 - airitilibrary.com
電影在現今社會中是許多人在選擇休閒娛樂活動時不可或缺的角色之一, 其中,
演員們精湛的演技更是人們欣賞的重點. 然而, 一般大眾若是想要嘗試體驗演戲的話 …