Autonomous agents modelling other agents: A comprehensive survey and open problems

SV Albrecht, P Stone - Artificial Intelligence, 2018 - Elsevier
Much research in artificial intelligence is concerned with the development of autonomous
agents that can interact effectively with other agents. An important aspect of such agents is …

A survey of learning in multiagent environments: Dealing with non-stationarity

P Hernandez-Leal, M Kaisers, T Baarslag… - arXiv preprint arXiv …, 2017 - arxiv.org
The key challenge in multiagent learning is learning a best response to the behaviour of
other agents, which may be non-stationary: if the other agents adapt their strategy as well …

A survey of opponent modeling in adversarial domains

S Nashed, S Zilberstein - Journal of Artificial Intelligence Research, 2022 - jair.org
Opponent modeling is the ability to use prior knowledge and observations in order to predict
the behavior of an opponent. This survey presents a comprehensive overview of existing …

The state of solving large incomplete-information games, and application to poker

T Sandholm - Ai Magazine, 2010 - ojs.aaai.org
Game-theoretic solution concepts prescribe how rational parties should act, but to become
operational the concepts need to be accompanied by algorithms. I will review the state of …

Deep interactive bayesian reinforcement learning via meta-learning

L Zintgraf, S Devlin, K Ciosek, S Whiteson… - arXiv preprint arXiv …, 2021 - arxiv.org
Agents that interact with other agents often do not know a priori what the other agents'
strategies are, but have to maximise their own online return while interacting with and …

[PDF][PDF] Robust strategies and counter-strategies: Building a champion level computer poker player

MB Johanson - 2007 - era.library.ualberta.ca
Poker is a challenging game with strong human and computer players. In this thesis, we will
explore four approaches towards creating a computer program capable of challenging these …

Fast adaptation via meta reinforcement learning

L Zintgraf - 2022 - ora.ox.ac.uk
Reinforcement Learning (RL) is a way to train artificial agents to autonomously interact with
the world. In practice however, RL still has limitations that prohibit the deployment of RL …

Steering evolution strategically: Computational game theory and opponent exploitation for treatment planning, drug design, and synthetic biology

T Sandholm - Proceedings of the AAAI Conference on Artificial …, 2015 - ojs.aaai.org
Living organisms adapt to challenges through evolution. This has proven to be a key
difficulty in developing therapies, since the organisms evolve resistance. I propose the wild …

A framework for learning and planning against switching strategies in repeated games

P Hernandez-Leal, E Munoz de Cote… - Connection Science, 2014 - Taylor & Francis
Intelligent agents, human or artificial, often change their behaviour as they interact with other
agents. For an agent to optimise its performance when interacting with such agents, it must …

Evolving opponent models for Texas hold'Em

AJ Lockett, R Miikkulainen - 2008 IEEE Symposium On …, 2008 - ieeexplore.ieee.org
Opponent models allow software agents to assess a multi-agent environment more
accurately and therefore improve the agent's performance. This paper makes use of coarse …