Synthesizing semantic-aware, long-horizon, human-object interaction is critical to simulate realistic human behaviors. In this work, we address the challenging problem of generating …
C Diller, A Dai - Proceedings of the IEEE/CVF Conference …, 2024 - openaccess.thecvf.com
We propose CG-HOI the first method to address the task of generating dynamic 3D human- object interactions (HOIs) from text. We model the motion of both human and object in an …
We present ArtiGrasp, a novel method to synthesize bimanual hand-object interactions that include grasping and articulation. This task is challenging due to the diversity of the global …
J Braun, S Christen, M Kocabas… - … Conference on 3D …, 2024 - ieeexplore.ieee.org
We propose a physics-based method for synthesizing dexterous hand-object interactions in a full-body setting. While recent advancements have addressed specific facets of human …
We introduce DiffH2O, a new diffusion-based framework for synthesizing realistic, dexterous hand-object interactions from natural language. Our model employs a temporal two-stage …
We present a method for controlling a simulated humanoid to grasp an object and move it to follow an object trajectory. Due to the challenges in controlling a humanoid with dexterous …
W Zhang, M Huang, Y Zhou, J Zhang… - Proceedings of the …, 2024 - openaccess.thecvf.com
The recently emerging text-to-motion advances have spired numerous attempts for convenient and interactive human motion generation. Yet existing methods are largely …
L Zhang, Z Han, Y Zhong, Q Yu, X Wu, X Wang… - Proceedings of the …, 2024 - dl.acm.org
Articulated objects are common in our daily life. However, current category-level articulation pose works mostly focus on predicting 9D poses on statistical point cloud observations. In …
We introduce a novel task within the field of 3D dance generation, termed dance accompaniment, which necessitates the generation of responsive movements from a dance …