Creating augmented and virtual reality applications: Current practices, challenges, and opportunities

N Ashtari, A Bunt, J McGrenere, M Nebeling… - Proceedings of the …, 2020 - dl.acm.org
Augmented Reality (AR) and Virtual Reality (VR) devices are becoming easier to access
and use, but the barrier to entry for creating AR/VR applications remains high. Although the …

[HTML][HTML] Challenges and practical considerations in applying virtual reality in medical education and treatment

T Baniasadi, SM Ayyoubzadeh… - Oman medical …, 2020 - ncbi.nlm.nih.gov
Despite the benefits of using virtual reality (VR) in medical education and treatment, some
challenges and limitations result in the uselessness or misuse of this technology. Therefore …

Investigating the process of learning with desktop virtual reality: A structural equation modeling approach

G Makransky, GB Petersen - Computers & Education, 2019 - Elsevier
Virtual reality (VR) is gaining attention for having the potential to enrich students' educational
experiences. However, few studies have investigated the process of learning with VR. With …

Investigating learners' attitudes toward virtual reality learning environments: Based on a constructivist approach

HM Huang, U Rauch, SS Liaw - Computers & Education, 2010 - Elsevier
The use of animation and multimedia for learning is now further extended by the provision of
entire Virtual Reality Learning Environments (VRLE). This highlights a shift in Web-based …

[HTML][HTML] How to get there when you are there already? Defining presence in virtual reality and the importance of perceived realism

S Weber, D Weibel, FW Mast - Frontiers in psychology, 2021 - frontiersin.org
The aim of the current opinion paper is to challenge the current definition of presence in the
context of virtual reality (VR). Opticians do not only measure visual acuity but also the visual …

[图书][B] Handbook of virtual environments: Design, implementation, and applications

KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …

[HTML][HTML] Empirical research on the metaverse user experience of digital natives

HJ Lee, HH Gu - Sustainability, 2022 - mdpi.com
The metaverse has been settled as a platform that is widely beloved by digital natives that
are familiar with mobile devices and immersive contents. Thanks to the protocol enabling …

Walking through the forests of the future: using data-driven virtual reality to visualize forests under climate change

J Huang, MS Lucash, RM Scheller… - International Journal of …, 2021 - Taylor & Francis
Communicating and understanding climate induced environmental changes can be
challenging, especially using traditional representations such as graphs, maps or photos …

Establishing usability heuristics for heuristics evaluation in a specific domain: Is there a consensus?

S Hermawati, G Lawson - Applied ergonomics, 2016 - Elsevier
Heuristics evaluation is frequently employed to evaluate usability. While general heuristics
are suitable to evaluate most user interfaces, there is still a need to establish heuristics for …

[HTML][HTML] The role of personalization in the user experience, preferences and engagement with virtual reality environments for relaxation

S Pardini, S Gabrielli, M Dianti, C Novara… - International Journal of …, 2022 - mdpi.com
Virtual Reality Environments (VREs) are widely deployed in mental health treatments, often
associated with relaxation techniques. The personalization of natural VR-based scenarios is …