[图书][B] Avatar self-identification, self-esteem, and perceived social capital in the real world: A study of World of Warcraft players and their avatars

M Watts - 2016 - search.proquest.com
This study explored the relationship between people who play massively multiplayer online
roleplaying games (MMORPGs) and their avatars, as well as the impact on players' self …

An Exploratory Study of Augmented Reality and Mobile Games Examining Ingress Player Motivation and Potential Educational Value

RM Straight - 2015 - rave.ohiolink.edu
The purpose of this dissertation is to explore the nexus of video games, mobile devices, and
augmented reality in an educational light. This is accomplished in part by studying the self …

[图书][B] Social and emotional aspects of World of Warcraft players

G Ford - 2016 - search.proquest.com
This quantitative research thesis investigated the social and emotional aspects of World of
Warcraft (WOW) players through the use of an online survey. The sample consisted of 374 …

[引用][C] AN EXPLORATORY STUDY ON THE REPRESENTATION OF TRANSGENDER CHARACTERS AS DISGRACEFUL AND DISABLED BEINGS IN GAMING …

L PHILIP, A BALI, R GEORGE