[图书][B] Distrusting educational technology: Critical questions for changing times

N Selwyn - 2013 - taylorfrancis.com
Distrusting Educational Technology critically explores the optimistic consensus that has
arisen around the use of digital technology in education. Drawing on a variety of theoretical …

Correlating the effects of flow and telepresence in virtual worlds: Enhancing our understanding of user behavior in game-based learning

A Faiola, C Newlon, M Pfaff, O Smyslova - Computers in Human Behavior, 2013 - Elsevier
Recent research on online learning suggests that virtual worlds are becoming an important
environment to observe the experience of flow. From these simulated spaces, researchers …

Challenges and strategies for educational virtual reality: Results of an expert-led forum on 3D/VR technologies across academic institutions

M Cook, Z Lischer-Katz, N Hall, J Hardesty… - Information …, 2019 - ejournals.bc.edu
Virtual reality (VR) is a rich visualization and analytic platform that furthers the library's
mission of providing access to all forms of information and supporting pedagogy and …

Learning technology: Theorising the tools we study

M Oliver - British Journal of Educational Technology, 2013 - Wiley Online Library
This paper identifies a significant gap in existing work within the field of educational
technology—the failure to explain technology theoretically—and proposes an agenda for …

Foreign Language Virtual Class Room: Anxiety Creator or Healer?.

MT Kaisar, SY Chowdhury - English Language Teaching, 2020 - ERIC
Virtual classroom using technology is a novel dimension in distance learning and teaching
pedagogy during the pandemic situation across the globe. Researchers regard e-learning …

The effects of virtual space on learning: A literature review

O Sköld - First Monday, 2012 - firstmonday.org
This paper examines how the effects of virtual space on learning have been elucidated in
recent research with the aim of providing both a comprehensive picture of the current state of …

[图书][B] Educational games for soft-skills training in digital environments: New perspectives

E Dell'Aquila, D Marocco, M Ponticorvo… - 2016 - Springer
The book explores methodological and technological aspects underpinning the training of
soft skills through the migration and adaptation of psycho-pedagogical methodology, such …

Learning in virtual worlds: Using communities of practice to explain how people learn from play

M Oliver, D Carr - British journal of educational technology, 2009 - Wiley Online Library
Although there is interest in the educational potential of online multiplayer games and virtual
worlds, there is still little evidence to explain specifically what and how people learn from …

A diary study in social virtual reality: Impact of avatars with disability signifiers on the social experiences of people with disabilities

K Zhang, E Deldari, Y Yao, Y Zhao - Proceedings of the 25th …, 2023 - dl.acm.org
People with disabilities (PWD) have shown a growing presence in the emerging social
virtual reality (VR). To support disability representation, some social VR platforms start to …

Language learning in virtual worlds: The role of foreign language and technical anxiety

SJ Grant, H Huang… - Journal for virtual worlds …, 2013 - jvwr-ojs-utexas.tdl.org
This project examines whether or not learners feel less foreign language anxiety (FLA) in an
online multiuser 3D virtual world simulation than in the real world classroom. Previous …