Gamification and game based learning for vocational education and training: A systematic literature review

F Dahalan, N Alias, MSN Shaharom - Education and Information …, 2024 - Springer
Games have been used as a learning tool for centuries. Gamification and game-based
learning are becoming more prominent in educational settings for several reasons. When it …

How personalized and effective is immersive virtual reality in education? A systematic literature review for the last decade

A Marougkas, C Troussas, A Krouska… - Multimedia Tools and …, 2024 - Springer
During the last decade, there has been a substantial increase of interest in studies related to
Virtual Reality (VR) as a learning tool. This paper presents a systematic literature review of …

Immersive technologies for the training of operators in the process industry: A Systematic Literature Review

SG Fracaro, J Glassey, K Bernaerts, M Wilk - Computers & Chemical …, 2022 - Elsevier
Immersive technologies aim to improve crucial process and safety training by increasing
motivation, engagement and skills development. A Systematic Literature Review (SLR) was …

Learning in immersed collaborative virtual environments: design and implementation

TT De Back, AM Tinga… - Interactive Learning …, 2023 - Taylor & Francis
Immersive virtual environments hold unexplored potential to scaffold and stimulate learning
in multiple ways for the purpose of increasing potential learning gains. Yet, the number of …

How will vr enter university classrooms? multi-stakeholders investigation of vr in higher education

Q Jin, Y Liu, S Yarosh, B Han, F Qian - … of the 2022 CHI conference on …, 2022 - dl.acm.org
VR has received increased attention as an educational tool and many argue it is destined to
influence educational practices, especially with the emergence of the Metaverse. Most prior …

Virtual reality and collaborative learning: A systematic literature review

N van der Meer, V van der Werf, WP Brinkman… - Frontiers in Virtual …, 2023 - frontiersin.org
Background: While research on Virtual Reality's potential for education continues to
advance, research on its support for Collaborative Learning is small in scope. With remote …

[HTML][HTML] Virtual reality assisted engineering education: A multimedia learning perspective

AV Oje, NJ Hunsu, D May - Computers & Education: X Reality, 2023 - Elsevier
Virtual Reality (VR) is a powerful technology that can enhance engineering education by
providing immersive and interactive learning experiences. However, many VR studies in …

Extended reality anatomy undergraduate teaching: A literature review on an alternative method of learning

L Taylor, T Dyer, M Al-Azzawi, C Smith… - Annals of Anatomy …, 2022 - Elsevier
Background The majority of undergraduate anatomy learning has shifted online, or to a
mixture of virtual and face-to-face teaching, due to the COVID-19 pandemic. Cadaveric …

A meta-analysis of the impact of virtual technologies on students' spatial ability

X Di, X Zheng - Educational technology research and development, 2022 - Springer
With the rapid development of virtual technologies, there is a growing body of literature
investigating the impact of virtual technologies on students' spatial ability. However, it …

Fostering collaborative and embodied learning with extended reality: Special issue introduction

J Fortman, R Quintana - International Journal of Computer-Supported …, 2023 - Springer
Researchers of embodied and collaborative learning are attending anew to the ways in
which people use body-based resources to co-construct meaning within …