[PDF][PDF] Over-the-top video services in India: Media imperialism after globalization

S Fitzgerald - Media Industries Journal, 2019 - espace.curtin.edu.au
This article reviews the rapid growth of over-the-top (OTT) video services in India, such as
Voot, Hotstar, Netflix, and Amazon, and places their development in the context of the …

[图书][B] Social media entertainment: The new intersection of Hollywood and Silicon Valley

D Craig, S Cunningham - 2019 - books.google.com
How the transformation of social media platforms and user-experience have redefined the
entertainment industry In a little over a decade, competing social media platforms, including …

The impacts of live streaming and Twitch. tv on the video game industry

MR Johnson, J Woodcock - Media, Culture & Society, 2019 - journals.sagepub.com
This article explores the growing importance of live streaming, specifically on website and
platform Twitch. tv, to the games industry. We focus not on live streaming as a form of media …

'It's like the gold rush': the lives and careers of professional video game streamers on Twitch. tv

MR Johnson, J Woodcock - Information, Communication & Society, 2019 - Taylor & Francis
This paper explores the lives and careers of video game live broadcasters, especially those
who gain their primary real-world income through this practice. We introduce the dominant …

Live streamers on Twitch. tv as social media influencers: Chances and challenges for strategic communication

J Woodcock, MR Johnson - Social media influencers in strategic …, 2021 - taylorfrancis.com
Twitch. tv is one of the most successful online live streaming platforms in the world, with 200
million viewers, 2 million regular “streamers,” and a market value of over $1 billion. In this …

Being 'really real'on YouTube: authenticity, community and brand culture in social media entertainment

S Cunningham, D Craig - Media International Australia, 2017 - journals.sagepub.com
This article develops an analytical framework to understand the modes of address of native-
to-online content types (gameplay, do-it-yourself (DIY) beauty, personality vlogging). These …

The cultural industries

D Hesmondhalgh - 2018 - torrossa.com
Hesmondhalgh has done it again! The third edition of The Cultural Industries is a tour-de-
force. At once brilliant and accessible, it is without peer when it comes to detailing the big …

Every (Insta) Gram counts? Applying cultivation theory to explore the effects of Instagram on young users' body image.

JP Stein, E Krause, P Ohler - Psychology of popular media, 2021 - psycnet.apa.org
Recent research suggests that social networks have replaced traditional media as the main
channel by which beauty ideals are conveyed—often resulting in body dissatisfaction and …

Inclusion and exclusion in the digital economy: Disability and mental health as a live streamer on Twitch. tv

MR Johnson - Information, Communication & Society, 2019 - Taylor & Francis
In this paper I explore economic and inclusion opportunities for people with disabilities and
mental health issues afforded by 'live streaming'‒the live broadcast of one's activities over …

Lofty ambitions, new territories and turf battles: China's platforms 'go out'

M Keane, H Wu - Media Industries, 2018 - espace.curtin.edu.au
This article surveys the internationalization of China's leading digital communication and
entertainment companies, Baidu, Alibaba, and Tencent, and their strategic acquisitions, both …