Game accessibility: a survey

B Yuan, E Folmer, FC Harris - Universal Access in the information Society, 2011 - Springer
Over the last three decades, video games have evolved from a pastime into a force of
change that is transforming the way people perceive, learn about, and interact with the world …

Web-based serious games and accessibility: a systematic literature review

L Salvador-Ullauri, P Acosta-Vargas, S Luján-Mora - Applied Sciences, 2020 - mdpi.com
Nowadays, serious games, called training or learning games, have been incorporated into
teaching and learning processes. Due to the increase of their use, the need to guarantee …

Enabled players: The value of accessible digital games

P Cairns, C Power, M Barlet, G Haynes… - Games and …, 2021 - journals.sagepub.com
It is increasingly recognized that there are many players of mainstream digital games who
have some form of disability. It is not known which aspects of games are valued by players …

Blind hero: enabling guitar hero for the visually impaired

B Yuan, E Folmer - Proceedings of the 10th international ACM …, 2008 - dl.acm.org
Very few video games have been designed or adapted to allow people with vision
impairment to play. Music/rhythm games however are particularly suitable for such people …

VI-Tennis: a vibrotactile/audio exergame for players who are visually impaired

T Morelli, J Foley, L Columna, L Lieberman… - Proceedings of the Fifth …, 2010 - dl.acm.org
Lack of physical activity is a serious health concern for individuals who are visually impaired
as they have fewer opportunities and incentives to engage in physical activities that provide …

[图书][B] The Routledge companion to disability and media

K Ellis, G Goggin, BA Haller, R Curtis - 2020 - api.taylorfrancis.com
Disability and media has emerged as a dynamic and exciting area of contemporary culture
and social life. Media—especially digital technology—play a vital role in disability …

Future design of accessibility in games: A design vocabulary

P Cairns, C Power, M Barlet, G Haynes - International Journal of Human …, 2019 - Elsevier
Games represent one of the most significant cultural artefacts of this century. They are a
massive force in economies around the world and are enjoyed by millions of players …

BraillePlay: educational smartphone games for blind children

LR Milne, CL Bennett, RE Ladner… - Proceedings of the 16th …, 2014 - dl.acm.org
There are many educational smartphone games for children, but few are accessible to blind
children. We present BraillePlay, a suite of accessible games for smartphones that teach …

Usability of a multimodal video game to improve navigation skills for blind children

J Sánchez, M Saenz, JM Garrido - ACM Transactions on Accessible …, 2010 - dl.acm.org
This work presents an evaluative study on the usability of a haptic device together with a
sound-based video game for the development and use of orientation and mobility (O&M) …

The RAD: Making racing games equivalently accessible to people who are blind

BA Smith, SK Nayar - Proceedings of the 2018 CHI conference on …, 2018 - dl.acm.org
We introduce the racing auditory display (RAD), an audio-based user interface that allows
players who are blind to play the same types of racing games that sighted players can play …