4d gaussian splatting for real-time dynamic scene rendering

G Wu, T Yi, J Fang, L Xie, X Zhang… - Proceedings of the …, 2024 - openaccess.thecvf.com
Representing and rendering dynamic scenes has been an important but challenging task.
Especially to accurately model complex motions high efficiency is usually hard to guarantee …

[PDF][PDF] 3d gaussian splatting for real-time radiance field rendering

B Kerbl, G Kopanas, T Leimkühler… - ACM Transactions on …, 2023 - sgvr.kaist.ac.kr
[CS482] 3D Gaussian Splatting for Real-Time Radiance Field Rendering Page 1 3D Gaussian
Splatting for Real-Time Radiance Field Rendering November 20, 2023 Bernhard Kerbl …

Dynamic 3d gaussians: Tracking by persistent dynamic view synthesis

J Luiten, G Kopanas, B Leibe… - … Conference on 3D …, 2024 - ieeexplore.ieee.org
We present a method that simultaneously addresses the tasks of dynamic scene novel-view
synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We …

Mip-splatting: Alias-free 3d gaussian splatting

Z Yu, A Chen, B Huang, T Sattler… - Proceedings of the …, 2024 - openaccess.thecvf.com
Abstract Recently 3D Gaussian Splatting has demonstrated impressive novel view synthesis
results reaching high fidelity and efficiency. However strong artifacts can be observed when …

Gaussianeditor: Swift and controllable 3d editing with gaussian splatting

Y Chen, Z Chen, C Zhang, F Wang… - Proceedings of the …, 2024 - openaccess.thecvf.com
Abstract 3D editing plays a crucial role in many areas such as gaming and virtual reality.
Traditional 3D editing methods which rely on representations like meshes and point clouds …

Hugs: Human gaussian splats

M Kocabas, JHR Chang, J Gabriel… - Proceedings of the …, 2024 - openaccess.thecvf.com
Recent advances in neural rendering have improved both training and rendering times by
orders of magnitude. While these methods demonstrate state-of-the-art quality and speed …

Advances in neural rendering

A Tewari, J Thies, B Mildenhall… - Computer Graphics …, 2022 - Wiley Online Library
Synthesizing photo‐realistic images and videos is at the heart of computer graphics and has
been the focus of decades of research. Traditionally, synthetic images of a scene are …

Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling

Z Li, Z Zheng, L Wang, Y Liu - Proceedings of the IEEE/CVF …, 2024 - openaccess.thecvf.com
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …

Multipath++: Efficient information fusion and trajectory aggregation for behavior prediction

B Varadarajan, A Hefny, A Srivastava… - … on Robotics and …, 2022 - ieeexplore.ieee.org
Predicting the future behavior of road users is one of the most challenging and important
problems in autonomous driving. Applying deep learning to this problem requires fusing …

Gauhuman: Articulated gaussian splatting from monocular human videos

S Hu, T Hu, Z Liu - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …