C Jiang, T Gast, J Teran - ACM Transactions on Graphics (TOG), 2017 - dl.acm.org
The typical elastic surface or curve simulation method takes a Lagrangian approach and consists of three components: time integration, collision detection and collision response …
J Hsu, T Wang, Z Pan, X Gao, C Yuksel… - ACM Transactions on …, 2023 - dl.acm.org
Lagrangian/Eulerian hybrid strand-based hair simulation techniques have quickly become a popular approach in VFX and real-time graphics applications. With Lagrangian hair …
This paper introduces a methodology for inverse-modeling of yarn-level mechanics of cloth, based on the mechanical response of fabrics in the real world. We compiled a database …
Designers frequently reuse existing designs as a starting point for creating new garments. In order to apply garment modifications, which the designer envisions in 3D, existing tools …
L Hu, C Ma, L Luo, H Li - ACM Transactions on Graphics (ToG), 2015 - dl.acm.org
Human hair presents highly convoluted structures and spans an extraordinarily wide range of hairstyles, which is essential for the digitization of compelling virtual avatars but also one …
We present a computational tool for fabrication-oriented design of flexible rod meshes. Given a deformable surface and a set of deformed poses as input, our method automatically …
Deformation Capture and Modeling of Soft Objects Page 1 Edit this text to create a Heading ▪ This subtitle is 20 points ▪ Bullets are blue ▪ They have 110% line spacing, 2 points before & …
Inverse shape design for elastic objects greatly eases the design efforts by letting users focus on desired target shapes without thinking about elastic deformations. Solving this …
Y Bao, Y Qi - IEEE Access, 2018 - ieeexplore.ieee.org
With the tremendous performance increase of today's graphics technologies, visual details of digital humans in games, online virtual worlds, and virtual reality applications are …