Incorporating privacy into digital game platform design: The what, why, and how

J Laakkonen, J Parkkila, P Jäppinen… - IEEE Security & …, 2016 - ieeexplore.ieee.org
The gaming industry collects players' data to gain more revenue and improve the player
experience; however, player privacy concerns and consent complicate these goals. An …

An approach for distinct information privacy risk assessment

J Laakkonen - 2017 - lutpub.lut.fi
Privacy is aa basic human right and a foundational issue of the digital world but also a
complex concept to comprehend; the term is commonly misunderstood through secrecy. The …

[PDF][PDF] Gamecloud-a platform for connecting video games

J Parkkila, K Järvi, T Hynninen, J Ikonen… - Journal of Virtual …, 2016 - helda.helsinki.fi
The growing video game markets, especially the mobile market, have caused problems in
terms of new game products being found by players. Cross-promotion and in-game …

[PDF][PDF] Connecting video games as a solution for the growing video game markets

J Parkkila - 2016 - lutpub.lut.fi
The growth and development of the video game industry has led to fierce competition for
customers' attention. Video game companies are using increasing amounts of money in …