Context The current technology revolution has posed unexpected challenges for the software industry. In recent years, the field of quantum computing (QC) technologies has …
This paper reviews empirically grounded research on practices in game development with the intent to give a comprehensive overview of contemporary development practices used in …
T Karlsson, J Brusk, H Engström - Games and Culture, 2023 - journals.sagepub.com
This article examines level design processes and challenges at professional game studios. Thematic analysis of data, recorded through field studies and semi-structured interviews …
H Engström, P Backlund - EAI Endorsed Transactions on Serious …, 2022 - diva-portal.org
OBJECTIVES: The objective of this paper is to revisit and analyse six projects to explore the design space for serious games and derive design guidelines for serious games …
T McKenzie, M Morales-Trujillo… - 2021 IEEE/ACM …, 2021 - ieeexplore.ieee.org
Video games have become the most dominant and successful entertainment industry worldwide; however, many video game development (VGD) projects and studios struggle to …
JW Liu, CY Ho, JYT Chang, JCA Tsai - Journal of Systems and Software, 2019 - Elsevier
Game development projects adopt Scrum to leverage their flexibility, as game concepts and the customer preferences are highly abstract and unpredictable. The most desirable features …
PW Atmaja, Sugiarto - International Conference on Interactive Digital …, 2022 - Springer
The world is inherently and tremendously complex, yet many people are not well-equipped to deal with complex issues such as sustainability. Consequently, the issues must be …
Using games to teach science, technology, engineering, and mathematics (STEM) can enhance the quality of education. The idea of using digital games to increase individual …