Human–computer integration is an emerging area in which the boundary between humans and technology is blurred as users and computers work collaboratively and share agency to …
Although human-built environment interaction has been studied extensively, the scope has been mostly limited to a single sensory domain instead of multimodal conditions. This …
After a long period of scepticism, more and more publications describe basic research but also practical approaches to how abstract data can be presented in immersive environments …
Simulated reality encompasses virtual, augmented, and mixed realities—each characterized by different degrees of truthfulness in the visual perception:“all false,”“coexistence of true …
We propose a new class of haptic devices that provide haptic sensations by delivering liquid- stimulants to the user's skin; we call this chemical haptics. Upon absorbing these stimulants …
Multisensory technologies have paved the way for the collective transfer and sharing of the senses on the Internet. The Human-Computer Interaction (HCI) community considers digital …
When designing extended reality (XR) applications, it is important to consider multimodal interaction techniques, which employ several human senses simultaneously. Multimodal …
Despite the power of VR in immersing viewers in an experience, it generally only targets viewers via visual and auditory cues. Human beings use more senses to gather information …
We explore the application of a wide range of sensory stimulation technologies to the area of sleep and dream engineering. We begin by emphasizing the causal role of the body in …