[HTML][HTML] Digital technologies for health promotion and disease prevention in older people: scoping review

KK De Santis, L Mergenthal, L Christianson… - Journal of Medical …, 2023 - jmir.org
Background Digital technologies have the potential to contribute to health promotion and
disease prevention in the aging world. Objective This study aims to identify digital …

Effectiveness of exergames for improving mobility and balance in older adults: a systematic review and meta-analysis

TBF Pacheco, CSP de Medeiros, VHB de Oliveira… - Systematic reviews, 2020 - Springer
Background Exergaming is a fun, engaging, and interactive form of exercising that may help
overcome some of the traditional exercise barriers and help improve adherence on the part …

Effectiveness of virtual reality games in improving physical function, balance and reducing falls in balance-impaired older adults: A systematic review and meta …

Y Ren, C Lin, Q Zhou, Z Yingyuan, G Wang… - Archives of gerontology …, 2023 - Elsevier
Background In recent years, sports games based on virtual reality (VR) have been widely
used in the prevention and treatment of diseases related to the elderly. However, there …

Examining technology-assisted rehabilitation for older adults' functional mobility: a network meta-analysis on efficacy and acceptability

B Cieślik, J Mazurek, A Wrzeciono, L Maistrello… - NPJ Digital …, 2023 - nature.com
Technological advancements facilitate feedback adaptation in rehabilitation through virtual
reality (VR) exergaming, serious gaming, wearables, and telerehabilitation for older adults …

Effects of exergaming on balance of healthy older adults: a systematic review and meta-analysis of randomized controlled trials

Q Fang, P Ghanouni, SE Anderson… - Games for health …, 2020 - liebertpub.com
Balance is critical for older adults to perform daily activities. However, age-related declines
in balance increase the risk of falls and severe injuries, such as bone fractures and head …

Virtual reality rehabilitation and exergames—Physical and psychological impact on fall prevention among the elderly—A literature review

J Piech, K Czernicki - Applied Sciences, 2021 - mdpi.com
The present review is aimed at the effectiveness of virtual reality (VR) and exergames in the
prevention of falls among the elderly. Falls become a significant problem in the aging …

Effect of exergaming on health-related quality of life in older adults: A systematic review

M Cacciata, A Stromberg, JA Lee, D Sorkin… - International journal of …, 2019 - Elsevier
Introduction Exercise through video or virtual reality games (ie exergames) has grown in
popularity among older adults; however, there is limited evidence on efficacy of exergaming …

A scoping review of augmented/virtual reality health and wellbeing interventions for older adults: redefining immersive virtual reality

J Carroll, L Hopper, AM Farrelly… - Frontiers in Virtual …, 2021 - frontiersin.org
Augmented and virtual reality (AR/VR) technologies are regularly used in psychology
research to complement psychological interventions and to enable an individual to feel as if …

Physical activity and exergames among older adults: a scoping review

NA Ismail, HA Hashim, H Ahmad Yusof - Games for Health Journal, 2022 - liebertpub.com
Recently, exergames have been widely applied as exercise platforms among older adults.
However, studies on the influence of exergames on older adults' physical activity remain …

The effectiveness of e-interventions on fall, neuromuscular functions and quality of life in community-dwelling older adults: a systematic review and meta-analysis

JKY Chan, P Klainin-Yobas, Y Chi, JKE Gan… - International journal of …, 2021 - Elsevier
Background Falls in older adults result in serious, life-limiting consequences. An increasing
number of fall prevention interventions have used technology to reduce the number of falls …