Perceptually guided fast compression of 3-d motion capture data

A Firouzmanesh, I Cheng… - IEEE Transactions on …, 2011 - ieeexplore.ieee.org
A time efficient compression technique, incorporating attention stimulating factors, for motion
capture data is proposed. Compression ratios of 25: 1 to 30: 1 can be achieved with very …

Human motion capture data tailored transform coding

J Hou, LP Chau… - IEEE Transactions on …, 2015 - ieeexplore.ieee.org
Human motion capture (mocap) is a widely used technique for digitalizing human
movements. With growing usage, compressing mocap data has received increasing …

A fuzzy clustering algorithm for virtual character animation representation

BS Chew, LP Chau, KH Yap - IEEE transactions on multimedia, 2010 - ieeexplore.ieee.org
The use of realistic humanoid animations generated through motion capture (MoCap)
technology is widespread across various 3-D applications and industries. However, the …

Low-latency compression of mocap data using learned spatial decorrelation transform

J Hou, LP Chau, N Magnenat-Thalmann… - Computer Aided Geometric …, 2016 - Elsevier
Due to the growing needs of motion capture (mocap) in movie, video games, sports, etc., it is
highly desired to compress mocap data for efficient storage and transmission. Unfortunately …

Mpeg-4 part 25: A generic model for 3d graphics compression

B Jovanova, M Preda, F Preteux - 2008 3DTV Conference: The …, 2008 - ieeexplore.ieee.org
This paper introduces a new model for 3D graphics compression, recently adopted by
MPEG community in the Part 25 of the MPEG-4 standard. The model makes possible to use …

A model for adapting 3D graphics based on scalable coding, real-time simplification and remote rendering

M Preda, P Villegas, F Moran, G Lafruit… - The Visual Computer, 2008 - Springer
Most current multiplayer 3D games can only be played on dedicated platforms, requiring
specifically designed content and communication over a predefined network. To overcome …

Hybrid low-delay compression of motion capture data

CH Kwak, IV Bajić - 2011 IEEE International Conference on …, 2011 - ieeexplore.ieee.org
Motion Capture (MoCap) is becoming important in many areas of technology, science, and
art, including graphics, visualization, gaming, and medical applications. In parallel with its …

Coding of motion capture data via temporal-domain sampling and spatial-domain vector quantization techniques

M Kuo, PY Chiang, CCJ Kuo - … Processing-PCM 2010: 11th Pacific Rim …, 2010 - Springer
The motion capture (mocap) data has been widely used in motion synthesis applications. In
this research, we explore the characteristics of mocap data to develop a new generic and …

Progressive transmission of motion capture data for scalable virtual character animation

BS Chew, LP Chau, KH Yap - 2009 IEEE International …, 2009 - ieeexplore.ieee.org
In this paper, a technique for transmitting level of details motion sequences for virtual
character animation is proposed. We have demonstrated that by using progressive level of …

MoCap data coding with unrestricted quantization and rate control

CH Kwak, IV Bajić - 2013 IEEE International Conference on …, 2013 - ieeexplore.ieee.org
Motion Capture (MoCap) technology is becoming increasingly popular in gaming,
entertainment, and multimedia industries. Interactive systems usingMoCap technology …