Graph analysis of cortical reorganization after virtual reality-based rehabilitation following stroke: a pilot randomized study

JA Feitosa, RF Casseb, A Camargo… - Frontiers in …, 2023 - frontiersin.org
Introduction Stroke is the leading cause of functional disability worldwide. With the increase
of the global population, motor rehabilitation of stroke survivors is of ever-increasing …

Biomechanics sensor node for virtual reality: a wearable device applied to gait recovery for neurofunctional rehabilitation

AF Brandão, DRC Dias, STM Reis, CM Cabreira… - … Science and Its …, 2020 - Springer
In several segments of the health areas, sensing has become a trend. Sensors allow data
quantification for use in decision making or even to predict the clinical evolution of a given …

Intervenção por realidade virtual e exercício físico em idosos

TS Magna, AF Brandão, PT Fernandes - Journal of Health Informatics, 2020 - jhi.sbis.org.br
Objetivo: Comparar nos idosos a evolução do equilíbrio, cognição e marcha durante a
prática de exercício físico com a realidade virtual. Métodos: 31 participantes de ambos os …

Graph network and symmetry analysis after combined XR and tDCS in stroke rehabilitation

BM Carlos, LT Menezes, B Rosa, BF Furumoto… - … Signal Processing and …, 2024 - Elsevier
The integration of innovative neurotechnologies in rehabilitation programs seems promising
for enhancing motor recovery in people with stroke. This study presents a comprehensive …

Investigation of fMRI protocol for evaluation of Gestural Interaction applied to upper-limb motor improvement

AF Brandão, R Casseb, S Almeida, G Assis… - Journal on Interactive …, 2019 - sol.sbc.org.br
Abstract The use of Virtual Reality (VR) systems for rehabilitation treatment as a complement
to conventional therapy has grown in recent years. Upper limbs therapy using VR has …

ARKLib: an augmented reality library for applications using kinect

DM Amaral, LCD da Rocha, MC Viana… - … 21st Symposium on …, 2019 - ieeexplore.ieee.org
In the course of the emergence of new technological solutions, ways of applying them must
be studied and proposed. In this context, the objective of this work was to use the …

ReBase: a framework for acquiring and managing body tracking data

T Trotta, L Rodrigues, JR Brega, M Guimarães… - Proceedings of the 26th …, 2024 - dl.acm.org
There is a great deal of interest in developing virtual reality and augmented reality
applications that require data storage, with which developers can interact and create …

Intervention through virtual physical exercise for various capabilities in elderly

T Sporkens-Magna, AF Brandão… - Journal of Health …, 2024 - jhi.sbis.org.br
Objetivo: Comparar a evolução dos fatores cognitivos, físicos e psicológicos em pessoas
idosas, relacionando a prática de Exercícios Físicos Convencionais com a Realidade …

Realidade virtual nas capacidades cognitivas e psicológicas em pessoas idosas: Revisão sistemática com metanálise

T Sporkens-Magna, VN Soares, HM Yoshida… - …, 2023 - periodicos.sbu.unicamp.br
Objetivo: Comparar os efeitos dos exercícios por realidade virtual (RV) com o exercício
físico convencional para as capacidades cognitivas e psicológicas das pessoas idosas …

[PDF][PDF] Jogos sérios em saúde: conceitos e aplicações

TFM de Lima, GA de Assis, AGD Correa… - … em Educação e …, 2021 - researchgate.net
A criação e o uso de jogos visando à interação social e ao entretenimento remontam à
Antiguidade (15). Os primeiros jogos digitais, por sua vez, surgiram com os primeiros …