Eye tracking has historically been a very popular tool. The data it records allow us to understand how people behave and what they attend to within our visual world; under this …
This paper tackles the problem of passive gaze estimation using both event and frame data. Considering inherently different physiological structures, it's intractable to accurately …
M Dumonteil, V Gouranton, MJM Macé… - ICAT-EGVE 2024-joint …, 2024 - hal.science
The use of virtual reality (VR) in archaeological research is increasing year over year. Nevertheless, the influence of VR technologies on researchers' perception and …
MS Arefin, JE Swan II, RC Hoffing… - arXiv preprint arXiv …, 2023 - arxiv.org
Recently, extended reality (XR) displays including augmented reality (AR) and virtual reality (VR) have integrated eye tracking capabilities, which could enable novel ways of interacting …
B Nithva, V Asha, K Kumar, J Giri - 2022 Fourth International …, 2022 - ieeexplore.ieee.org
Virtual Reality (VR) is a computer-generated environment that allows the user to interact with the environment virtually. It provides visualization to feel the virtual environment similar to …
Abstract The Live Data in Virtual Reality project developed on Unity is an exciting project created for the class 8810 Eye Tracking II: Gaze Sensing and Interaction in XR at Clemson …