Gender-inclusive HCI research and design: A conceptual review

S Stumpf, A Peters, S Bardzell, M Burnett… - … and Trends® in …, 2020 - nowpublishers.com
Previous research has investigated gender and its implications for HCI. We consider
inclusive design of technology whatever the gender of its users of particular importance. This …

[图书][B] Transmedial narratology and contemporary media culture

JN Thon - 2016 - books.google.com
Narratives are everywhere--and since a significant part of contemporary media culture is
defined by narrative forms, media studies need a genuinely transmedial narratology. Against …

[图书][B] My life as a night elf priest: An anthropological account of World of Warcraft

B Nardi - 2010 - library.oapen.org
World of Warcraft rapidly became one of the most popular online world games on the planet,
amassing 11.5 million subscribers—officially making it an online community of gamers that …

[图书][B] Experimental games: Critique, play, and design in the age of gamification

P Jagoda - 2020 - degruyter.com
In our unprecedentedly networked world, games have come to occupy an important space in
many of our everyday lives. Digital games alone engage an estimated 2.5 billion people …

Playthings

M Sicart - Games and culture, 2022 - journals.sagepub.com
This article proposes the concept of “plaything” as an instrument to inquire on the ontology
and epistemology of the things we play with. Extending Barad's (2007) onto-epistemology …

[图书][B] The secret world of doing nothing

B Ehn, O Löfgren - 2010 - books.google.com
" This is one of those rare books that causes you to rethink all your previous understandings
of both time and space, to pay attention to what you have hitherto ignored or belittled. Full of …

[图书][B] Global mobile media

G Goggin - 2010 - taylorfrancis.com
Gerard Goggin has produced an incisive and penetrating overview of the world according to
mobiles. Covering sight, sound and status, plus a host of other issues, he provides a …

Playing subaltern: Video games and postcolonialism

S Mukherjee - Games and Culture, 2018 - journals.sagepub.com
The postcolonial has still remained on the margins of Game Studies, which has now
incorporated at length, contemporary debates of race, gender, and other areas that …

[图书][B] Digitized lives: Culture, power and social change in the internet era

TV Reed - 2018 - taylorfrancis.com
In chapters examining a broad range of issues—including sexuality, politics, education,
race, gender relations, the environment and social protest movements—Digitized Lives …

Comparing the literatures: Literary studies in a global age

D Damrosch - 2020 - torrossa.com
Late one night, half a century ago, as a gradu ate student in comparative lit er a ture neared
the date of his doctoral oral exam, his wife dreamed they were woken up by the sound of a …