Dynamic difficulty adjustment (DDA) in computer games: A review

M Zohaib - Advances in Human‐Computer Interaction, 2018 - Wiley Online Library
Dynamic difficulty adjustment (DDA) is a method of automatically modifying a game's
features, behaviors, and scenarios in real‐time, depending on the player's skill, so that the …

Assessment in and of serious games: An overview

F Bellotti, B Kapralos, K Lee… - Advances in Human …, 2013 - Wiley Online Library
There is a consensus that serious games have a significant potential as a tool for instruction.
However, their effectiveness in terms of learning outcomes is still understudied mainly due to …

Game difficulty adaptation and experience personalization: A literature review

PD Paraschos, DE Koulouriotis - International Journal of Human …, 2023 - Taylor & Francis
This paper attempts to provide a detailed overview of the latest advancements in the field of
game difficulty adaptation and experience personalization within the years 2005–2021 from …

A good reason to die: how avatar death and high challenges enable positive experiences

S Petralito, F Brühlmann, G Iten, ED Mekler… - Proceedings of the 2017 …, 2017 - dl.acm.org
Appropriate challenges and challenge-skill balance are usually key to positive player
experiences. However, some games such as the successful series Dark Souls are notorious …

A difficulty-aware framework for churn prediction and intervention in games

J Li, H Lu, C Wang, W Ma, M Zhang, X Zhao… - Proceedings of the 27th …, 2021 - dl.acm.org
User's leaving from the system without further return, called user churn, is a severe negative
signal in online games. Therefore, churn prediction and intervention are of great value for …

The ASC-inclusion perceptual serious gaming platform for autistic children

E Marchi, B Schuller, A Baird… - IEEE Transactions …, 2018 - ieeexplore.ieee.org
“Serious games” are becoming extremely relevant to individuals who have specific needs,
such as children with an autism spectrum condition (ASC). Often, individuals with an ASC …

A review of dynamic difficulty adjustment methods for serious games

JC Lopes, RP Lopes - International Conference on Optimization, Learning …, 2022 - Springer
Rehabilitation games can be a novel and effective approach to mental and physical
rehabilitation. Since patient's abilities differ, these types of games depend on a variety of …

[HTML][HTML] Artificial intelligence for video game visualization, advancements, benefits and challenges

Y Wu, A Yi, C Ma, L Chen - Mathematical Biosciences and …, 2023 - aimspress.com
In recent years, the field of artificial intelligence (AI) has witnessed remarkable progress and
its applications have extended to the realm of video games. The incorporation of AI in video …

Rethinking dynamic difficulty adjustment for video game design

Z Guo, R Thawonmas, X Ren - Entertainment Computing, 2024 - Elsevier
Abstract Dynamic Difficulty Adjustment (DDA) has garnered significant interest in game
research fields for many years. Despite high expectations, the effectiveness of DDA in …

MPRL: Multiple-Periodic Reinforcement Learning for difficulty adjustment in rehabilitation games

YA Sekhavat - 2017 IEEE 5th international conference on …, 2017 - ieeexplore.ieee.org
Generally, the difficulty level of a therapeutic game is regulated manually by a therapist.
However, home-based rehabilitation games require a technique for automatic difficulty …