A multidisciplinary approach to designing immersive gameplay elements for learning standard-based educational content

V Luo, LJ Klinkert, P Foster, CY Tseng… - Extended Abstracts of …, 2021 - dl.acm.org
Immersive, educational games may increase engagement and offer new affordances in
assessment. Many aspects of instruction may be amenable to gameplay—but the degree of …

Computational Thinking und Problemlösen von Achtklässler* innen

A Labusch - Springer
Die Welt befindet sich in einem beständigen Wandel. Es gilt als unbestritten, dass sich das
wissenschaftliche Wissen alle fünfeinhalb Jahre verdoppelt (Nash, 1994). Während sich …

[PDF][PDF] Using Cognitive Walkthroughs to Evaluate the Students' Computational Thinking during Gameplay

CY Tseng, P Foster, J Klinkert, E Adams, C Clark… - researchgate.net
In this paper, we describe how a team of multidisciplinary researchers, including game
designers, computer scientists, and learning scientists, created a learning environment …

[PDF][PDF] Using a New Version of Minecraft to Promote Computational Thinking Learning Opportunities: Investigating Middle Grades Student Outcomes

EL Adams, PD Foster, LJ Klinkert, E Goff, CY Tseng… - s2.smu.edu
An interdisciplinary team piloted a prototype computer-game-based learning environment to
teach computational thinking to 31 middle school students attending a summer camp. The …