Examining a wide range of Japanese videogames, including arcade fighting games, PC- based strategy games and console JRPGs, this book assesses their cultural significance …
V Agnew, J Lamb, J Tomann - 2019 - api.taylorfrancis.com
The Routledge Handbook of Reenactment Studies provides the first overview of significant concepts within reenactment studies. The volume includes a co-authored critical introduction …
This book merges recent trends in game studies and multimodal studies to explore the relationship between the interaction between videogames' different modes and the ways in …
In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a …
T Mirrlees, T Ibaid - Islamophobia Studies Journal, 2021 - JSTOR
This article argues that digital war games communicate misleading stereotypes about Muslims that prop up patriarchal militarism and Islamophobia in the context of the US-led …
This book explores the impact of a video game's degree of realism or fictionality on its linguistic dimensions, investigating the challenges and strategies for translating realia and …
In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities …
The Routledge International Handbook of Perpetrator Studies charts the growth and development, foundations, key debates, and core concerns of Perpetrator Studies, an …
The Society and Space series explores the fascinating relationship between the spatial and the social. Each title draws on a range of modern and historical theories to offer important …