Provided are methods and systems for delivering three dimensional, immersive spatial audio to a user over a headphone, where the headphone includes one or more virtual …
C Chabanne, B Crockett, S Hooks, A Seefeldt… - US Patent …, 2017 - Google Patents
Embodiments are described for a method and system of rendering and playing back spatial audio content using a channel-based format. Spatial audio content that is played back …
CQ Robinson - US Patent App. 15/271,979, 2017 - Google Patents
(57) ABSTRACT A method of rendering an audio program by generating one or more loudspeaker channel feeds based on the dynamic trajectory of each audio object in the …
C Oswald, ET Salvador, JR Vautin, MS Dublin… - US Patent …, 2017 - Google Patents
An audio system includes a plurality of near-field speakers arranged in a listening area. A plurality of cross-talk cancellation filters are coupled to the speakers. The speakers and the …
Z Wang - US Patent 9,367,202, 2016 - Google Patents
The present disclosure provides an information processing method for addressing the technical problem that an operation mode of a voice input interface of a conventional …
JR Vautin, MS Dublin, C Oswald - US Patent 9,913,065, 2018 - Google Patents
An audio system includes a plurality of speakers and an audio signal processor. The audio signal processor receives an audio signal and source position data associated with the …
LJ Laaksonen, SS Mate, KJ Jarvinen - US Patent 10,848,894, 2020 - Google Patents
A method is provided including determining a first listening point of a user in an audio space, wherein the audio space comprises at least the first listening point and a second listening …
NR Tsingos - US Patent 10,531,222, 2020 - Google Patents
Some disclosed methods may involve receiving audio repro duction data, including audio objects, differentiating near field audio objects and far-field audio objects in the audio …