PA Jansen - arXiv preprint arXiv:2107.04132, 2021 - arxiv.org
Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer …
P Osborne, H Nõmm, A Freitas - Transactions of the Association for …, 2022 - direct.mit.edu
Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a …
Text-based reinforcement learning agents have predominantly been neural network-based models with embeddings-based representation, learning uninterpretable policies that often …
A Joshi, A Ahmad, U Pandey, A Modi - arXiv preprint arXiv:2307.03906, 2023 - arxiv.org
Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing …
We present Logical Optimal Actions (LOA), an action decision architecture of reinforcement learning applications with a neuro-symbolic framework which is a combination of neural …
Text-based games (TBGs) have become a popular proving ground for the demonstration of learning-based agents that make decisions in quasi real-world settings. The crux of the …
Model-based reinforcement learning has shown great results when using deep neural networks for learning world models. However, these results are not directly applicable to …
Improving generalization in text-based games serves as a useful stepping-stone towards reinforcement learning (RL) agents with generic linguistic ability. Data augmentation for …
Abstract Language-conditional reinforcement learning refers to the reinforcement learning task where the language information serves as essential components in the problem …