Understanding social roles in an online community of volatile practice: A study of user experience practitioners on reddit

Y Kou, CM Gray, AL Toombs, RS Adams - ACM Transactions on Social …, 2018 - dl.acm.org
Community of practice (CoP) is a primary framework in social computing research that
addresses learning and organizing specific practices in online communities. However, the …

Factors influencing players' susceptibility to social engineering in social gaming networks

A Alturki, N Alshwihi, A Algarni - IEEE Access, 2020 - ieeexplore.ieee.org
Social gaming networks have become a new phenomenon, especially for young people,
who may become addicted to some extent. However, this phenomenon also increases their …

Bot or not? user perceptions of player substitution with deep player behavior models

J Pfau, JD Smeddinck, I Bikas, R Malaka - Proceedings of the 2020 CHI …, 2020 - dl.acm.org
Many online games suffer when players drop off due to lost connections or quitting
prematurely, which leads to match terminations or game-play imbalances. While rule-based …

A Comprehensive Defense Approach Targeting The Computer Vision Based Cheating Tools in FPS Video Games

A Nhu, H Phan, C Liu, X Feng - 2023 IEEE International …, 2023 - ieeexplore.ieee.org
Video games is one of the most popular multimedia forms and generate higher profits than
the traditional film industry. In the meantime, with the advances of deep learning, computer …

Attacks on tomorrow's virtual world

I Benhabbour, YD Bromberg, M Dacier… - 2023 53rd Annual …, 2023 - ieeexplore.ieee.org
The gaming industry is booming, as is the size of its market, which has seen a growth surge.
This increase goes hand in hand with the growing popularity of online games, including …

Assessing cybersecurity within game companies: An interview study

J Ginman - 2023 - diva-portal.org
This study examines the understanding of cybersecurity, with a distinct focus on the culture
and awareness of cybersecurity within the Swedish game development industry. Utilising a …

Prevention vs detection in online game cheating

W Ronkainen - 2021 - oulurepo.oulu.fi
Cheating is a major problem in online games, but solving this would require either a
complicated architecture design, costly third-party anti-cheat, or both. This paper aims to …

Escalabilidade de Jogos Online Comparação de uma Versão Cliente-servidor com Uma Versão Peer-to-peer Para o Jogo Webrun

RMF da Cunha - 2014 - search.proquest.com
O negócio dos jogos online está em constante expansão. Se pensarmos que neste preciso
momento se encontram ligados milhões de jogadores a um qualquer jogo online …

[PDF][PDF] Cloud-Based Software Tool to Help Open-Source Computing Community with The Detection of Source Code Vulnerabilities and Insecure Patterns

M Block, A Nimmo, B Barcaskey, S Alnaeli, I Gilbert… - micsymposium.org
The open-source model has been widely accepted in the game development domain. When
it comes to the source code, the security and the vulnerabilities of the developed systems …

Batota e segurança em jogos online Recolha e análise de comunicações do counter-strike: Global offensive

BMG Pereira - 2020 - search.proquest.com
Tem havido crescimento em jogos online competitivos com recompensas monetárias, onde
a segurança pode ser comprometida para se obter vantagens injustas. Assim, há …