JA Khan, L Liu, L Wen, R Ali - … , REFSQ 2019, Essen, Germany, March 18 …, 2019 - Springer
Software systems are the joint creative products of multiple stakeholders, including both designers and users, based on their perception, knowledge and personal preferences of the …
Purpose The extended unified theory of acceptance and use of technology (UTAUT2) model has been adapted and applied by scholars to gain insight into mobile banking (m-banking) …
Conceptual modeling is an essential activity in the development of any information system. But at the same time, it is a difficult one which may discourage some professionals that may …
Abstract iStar is a general-purpose goal-based modelling language used to model requirements at early and late phases of software development. It has been used in …
H Singh, H Khalajzadeh, S Paktinat… - Journal of Computer …, 2022 - Elsevier
Purpose: Human-centric characteristics of the end-users of software systems, such as gender, age, emotions, personality, language, culture, and physical and mental …
Purpose General data protection regulation (GDPR) entered into force in May 2018 for enhancing personal data protection. Even though GDPR leads toward many advantages for …
RP Marcão, G Pestana… - Electronic Journal of …, 2020 - academic-publishing.org
The Pharma sector is a much‑regulated market, and this means that this industry must test their products tocomply with existing standards to assure the required level of quality and …
Gamification is increasingly applied to engage people in performing tool-supported collaborative tasks. From previous experiences we learned that available gamification …
O Azouz, Y Lefdaoui - 2018 6th international conference on …, 2018 - ieeexplore.ieee.org
The purpose of this article is to present a systematic mapping study conducted to discover the current state of the art of the Gamification Design Framework. This study explores more …