The effectiveness of a virtual reality experience is strongly affected by the sense of presence of the users involved. This article reviews the different definitions of presence and the main …
M Al Zayer, P MacNeilage… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
Virtual reality (VR) has enjoyed significant popularity in recent years. Where navigation has been a fundamental appeal of 3D applications for decades, facilitating this in VR has been …
In immersive virtual environments (IVEs), users can control their virtual viewpoint by moving their tracked head and walking through the real world. Usually, movements in the real world …
It has become accepted in the neuroscience community that perception and performance are quintessentially multisensory by nature. Using the full palette of modern brain imaging …
K Rahimi, C Banigan, ED Ragan - IEEE transactions on …, 2018 - ieeexplore.ieee.org
Various viewing and travel techniques are used in immersive virtual reality to allow users to see different areas or perspectives of 3D environments. Our research evaluates techniques …
Immersive computer-generated environments (aka virtual reality, VR) are limited by the physical space around them, eg, enabling natural walking in VR is only possible by …
LT Nielsen, MB Møller, SD Hartmeyer… - Proceedings of the …, 2016 - dl.acm.org
Recent technological advances have brought Virtual Reality (VR) into the homes of consumers, and there is a growing interest in bringing cinematic experiences from the …
RA Ruddle, E Volkova, HH Bülthoff - ACM Transactions on Computer …, 2011 - dl.acm.org
This study investigated the effect of body-based information (proprioception, etc.) when participants navigated large-scale virtual marketplaces that were either small (Experiment 1) …
EA Suma, Z Lipps, S Finkelstein… - IEEE Transactions on …, 2012 - ieeexplore.ieee.org
Walking is only possible within immersive virtual environments that fit inside the boundaries of the user's physical workspace. To reduce the severity of the restrictions imposed by …