C Bosch - Journal of Education and e-Learning Research, 2024 - ERIC
This study investigates the validity and reliability of the Intrinsic Motivation Inventory (IMI) in the context of blended learning. In the digital age, the fusion of online components with …
This study seeks to identify the challenges many adult Distance Education students face when learning program-ming. It reviews the literature on strategies intended to address …
KD Cuervo-Cely, F Restrepo-Calle… - Journal of …, 2022 - informingscience.org
Aim/Purpose The purpose of this research is to examine the effect of computer-assisted gamification on the learning motivation of computer programming students. Background The …
This study utilized four game-based activities (GBAs) developed by the researcher to determine their effectiveness in teaching Ecosystem topics for Grade 7 Biology in terms of …
La enseñanza-aprendizaje de la Programación de Computadores conlleva desafíos que implican buscar nuevas metodologías de enseñanza en la que el estudiante se involucre …
This paper aims to study an overview of the using online games in teaching based on the Scopus data source from January 2016 to July 2023. The PRISMA model is used to guide …