Exploring the effects of personalized recommendations on student's motivation and learning achievement in gamified mobile learning framework

S Drissi, A Chefrour, K Boussaha, H Zarzour - Education and Information …, 2024 - Springer
In this research, a GAmified Mobile Leaning Framework (GAMOLEAF) developed as a new
intelligent application designed for mobile devices to ensure learning, assessing, and …

Assessing the Psychometric Properties of the Intrinsic Motivation Inventory in Blended Learning Environments.

C Bosch - Journal of Education and e-Learning Research, 2024 - ERIC
This study investigates the validity and reliability of the Intrinsic Motivation Inventory (IMI) in
the context of blended learning. In the digital age, the fusion of online components with …

Challenges and Possibilities in Motivating Students to Learn Programming in Distance Education: A Systematic Mapping Study

RB de Almeida, A Gomes… - 2024 IEEE Global …, 2024 - ieeexplore.ieee.org
This study seeks to identify the challenges many adult Distance Education students face
when learning program-ming. It reviews the literature on strategies intended to address …

[HTML][HTML] Effect of gamification on the motivation of computer programming students

KD Cuervo-Cely, F Restrepo-Calle… - Journal of …, 2022 - informingscience.org
Aim/Purpose The purpose of this research is to examine the effect of computer-assisted
gamification on the learning motivation of computer programming students. Background The …

EDUTainment: Effectiveness of game-based activities in teaching ecosystem topics

N Lasala Jr - 2023 - philpapers.org
This study utilized four game-based activities (GBAs) developed by the researcher to
determine their effectiveness in teaching Ecosystem topics for Grade 7 Biology in terms of …

Evaluación del efecto de la gamificación asistida por computador en la motivación de los estudiantes de programación de computadores

KD Cuervo Cely - 2021 - repositorio.unal.edu.co
La enseñanza-aprendizaje de la Programación de Computadores conlleva desafíos que
implican buscar nuevas metodologías de enseñanza en la que el estudiante se involucre …

[PDF][PDF] Using Online Games in Teaching: A Bibliometric Analysis

CTH Nguyen, HT Ngan, PTT Hoan - ijsshr.in
This paper aims to study an overview of the using online games in teaching based on the
Scopus data source from January 2016 to July 2023. The PRISMA model is used to guide …

[引用][C] Aprendizado de Domínio Aplicada à Educação Matemática, da Computação e Engenharias: um Mapeamento Sistemático

EHS Aranha, JRS Carneiro, AO Santana - Anais do XXXIII Simpósio Brasileiro …, 2022 - SBC