A systematic review: Virtual-reality-based techniques for human exercises and health improvement

SG Ali, X Wang, P Li, Y Jung, L Bi, J Kim… - Frontiers in Public …, 2023 - frontiersin.org
Virtual Reality (VR) has emerged as a new safe and efficient tool for the rehabilitation of
many childhood and adulthood illnesses. VR-based therapies have the potential to improve …

Flavonoids as a natural enhancer of neuroplasticity—An overview of the mechanism of neurorestorative action

N Cichon, J Saluk-Bijak, L Gorniak, L Przyslo, M Bijak - Antioxidants, 2020 - mdpi.com
Neuroplasticity is a complex physiological process occurring in the brain for its entire life.
However, it is of particular importance in the case of central nervous system (CNS) …

Eye-tracking for clinical ophthalmology with virtual reality (vr): A case study of the htc vive pro eye's usability

A Sipatchin, S Wahl, K Rifai - Healthcare, 2021 - mdpi.com
Background: A case study is proposed to empirically test and discuss the eye-tracking status-
quo hardware capabilities and limitations of an off-the-shelf virtual reality (VR) headset with …

Advanced visualization engineering for vision disorders: a clinically focused guide to current technology and future applications

N Zaman, J Ong, E Waisberg, M Masalkhi… - Annals of Biomedical …, 2024 - Springer
Head-mounted visualization technology, often in the form of virtual, augmented, and mixed
reality (VAMR), has revolutionized how visual disorders may be approached clinically. In this …

Electroencephalogram based brain-computer interface: Applications, challenges, and opportunities

H Yadav, S Maini - Multimedia Tools and Applications, 2023 - Springer
Abstract Brain-Computer Interfaces (BCI) is an exciting and emerging research area for
researchers and scientists. It is a suitable combination of software and hardware to operate …

Virtual reality in the neurosciences: current practice and future directions

H Scott, C Griffin, W Coggins, B Elberson… - Frontiers in …, 2022 - frontiersin.org
Virtual reality has made numerous advancements in recent years and is used with
increasing frequency for education, diversion, and distraction. Beginning several years ago …

The virtual body in a design exercise: a conceptual framework for embodied cognition

L Mejia-Puig, T Chandrasekera - International Journal of Technology and …, 2023 - Springer
In design education, immersive virtual reality (VR) has grown as a visualization and
interaction tool. Nonetheless, little research has been done on how individuals self …

Gaming technology for pediatric neurorehabilitation: A systematic review

M Iosa, CM Verrelli, AE Gentile, M Ruggieri… - Frontiers in …, 2022 - frontiersin.org
Introduction The emergence of gaming technologies, such as videogames and virtual reality,
provides a wide variety of possibilities in intensively and enjoyably performing rehabilitation …

A scoping review of assistance and therapy with head-mounted displays for people who are visually impaired

Y Li, K Kim, A Erickson, N Norouzi, J Jules… - ACM Transactions on …, 2022 - dl.acm.org
Given the inherent visual affordances of Head-Mounted Displays (HMDs) used for Virtual
and Augmented Reality (VR/AR), they have been actively used over many years as assistive …

Emerging therapies for amblyopia

MM Falcone, DG Hunter, ED Gaier - Seminars in ophthalmology, 2021 - Taylor & Francis
Traditional therapies to treat amblyopia, such as optical correction or occlusion/penalization
of the non-amblyopic eye, are efficacious but are not without limitations such as poor …