In this study, we investigated the validity of a stealth assessment of physics understanding in an educational game, as well as the effectiveness of different game‐level delivery methods …
We examined the use and effectiveness of an incentive system—one of the five elements of a theory-based motivational architecture in educational games that we proposed—in a …
Over three years, our research team has designed various learning supports for promoting content knowledge and solving game levels. In this case study, we examined the optimal …
Educational video games are hypothesized to be good environments for promoting learning; however, research on conceptual learning from games is mixed. We tested whether …
Y Pan, F Ke - Educational technology research and development, 2023 - Springer
Adopting a pretest–posttest experimental design with repeated measures, this study examined the effects of three types of game-based learning supports in the form of modeling …
Understanding students' and teachers' perceptions of using educational games in the science classroom is necessary for the implementation and adoptions of game-based …
Digital learning games are designed to foster both student learning and enjoyment. Given this goal, an interesting research topic is whether game mechanics that promote learning …
M Nikolayev, SM Reich, T Muskat… - Journal of Children …, 2021 - Taylor & Francis
Feedback is an essential component of children's learning; yet, how it is provided through the edutainment market for preschoolers is largely understudied. This study examined the …
In-game learning supports aim to help students solve game levels (ie, game-related supports), and connect to underlying content (ie, content-related and hybrid supports) …