A brain–computer interface (BCI) has been extensively studied to develop a novel communication system for disabled people using their brain activities. An asynchronous BCI …
This paper presents a systematic review of electroencephalography (EEG)-based brain– computer interfaces (BCIs) used in the video games, a vibrant field of research that touches …
An increasing number of Brain-Computer Interfaces (BCIs) are being developed in medical and nonmedical fields, including marketing, gaming and entertainment industries. BCI …
The personalized content services in museums are motivated by the need to enhance the visitors' experience through recommendations which consider the context of their visit, and …
Abstract Design fictions describe non-existing prototype devices and services, encouraging reflection on technology matters. However, until now most of the fictional design work has …
This paper examines the application of commercial and non-invasive electroencephalography (EEG)-based brain–computer (BCIs) interfaces with serious games …
H Hayashi, T Tsuji - IEEJ Transactions on Electrical and …, 2022 - Wiley Online Library
Bioelectric signals such as electromyogram (EMG) and electroencephalogram (EEG) reflect human internal states and intended actions, and have therefore been applied to various …
A rich museum experience is one that is engaging, educating and enjoyable to the visitors, such experiences can only be achieved by personalizing and enriching the museum …