ТК Ермаков - Журнал Сибирского федерального университета …, 2022 - cyberleninka.ru
В статье рассмотрены принципы организации игрового пространства трех игр жанра 2D-платформер: Celeste Classic, The End is Nigh и Celeste. Основным методом …
Анотація Розкрито та проаналізовано технічні особливості наративних екшн-ігор 1990– 2010-х рр. як чинник їхнього розвитку в контексті цифрового мистецтва. Зазначено, що …
What can philosophy teach us about cinema? Can cinema transform how we understand philosophy? How should we describe the competing approaches to philosophizing on film …
Globally, esports is no longer a new activity due to the expansion of esports tournaments, university scholarships, large sponsorships, and well-documented growth in popularity …
The aim of this work is to describe and present evidence as to whether artistically oriented video games can be considered part of art. The work primarily focuses on new perspectives …
Sažetak Moje zanimanje za spajanjem filozofije i videoigara se razvijalo kroz posljednje godine fakulteta, s obzirom na to da su videoigre dio mog života od djetinjstva. Uzrokovale …
Abstract (English:) This contribution attempts a first non-normative approach to the problem of the classic, its definition and its meaning in an age of globalization. It reviews a series of …
Cettée recherche s' inscrit dans un double mouvement dont les liaisons appellent des éclaircissements préalables. La question initiale qui dirige notre analyse peut être ainsi …
Over 500 years after it was created, Hieronymus Bosch's The Garden of Earthly Delights continues to intrigue viewers. It has inspired contemporary artwork across diverse media …