Effects of live streaming proneness, engagement and intelligent recommendation on users' purchase intention in short video community: take TikTok (DouYin) online …

S Wang, J Paulo Esperança, Q Wu - International Journal of …, 2023 - Taylor & Francis
Shopping through short video communities has become a new trend, but few currently
understand users' purchase intention toward TikTok online courses. This research …

E-commerce research models: a systematic review and identification of the determinants to success

GA Ogunmola, V Kumar - International Journal of Business …, 2023 - inderscienceonline.com
Electronic commerce has become a prominent channel for which traditional and novel
businesses reach out to consumers for selling their products. However, as a result of the …

[HTML][HTML] Why playing augmented reality games feels meaningful to players? The roles of imagination and social experience

S Laato, S Rauti, AKMN Islam, E Sutinen - Computers in Human Behavior, 2021 - Elsevier
Augmented reality (AR) games such as location-based games add virtual content on top of
the real world. We investigate why playing these games feels meaningful to players by …

To hesitate or not to hesitate: Can popularity cues minimize the hesitation to checkout in e-commerce?

S Wang, XJ Lim, X Luo, JH Cheah - Journal of Retailing and Consumer …, 2024 - Elsevier
This study aims to investigate the factors contributing to consumer hesitation during online
checkout. By integrating the Uses and Gratifications Theory and Cue Utilization Theory, we …

In-store augmented reality experiences and its effect on consumer perceptions and behaviour

R Attri, S Roy, S Choudhary - Journal of Services Marketing, 2024 - emerald.com
Purpose This study aims to explore the impact of augmented reality (AR) technologies on
consumer information processing and value perceptions in physical stores. Specifically, it …

Effects of perceived values on affective and conative attitudes in cashierless store services

J Kwon, J Ahn - International Journal of Quality and Service Sciences, 2023 - emerald.com
Purpose Despite the growing number of cashierless stores, few studies have examined the
factors that influence the success of such stores. This paper aims to identify the influence of …

The Influence of Utilitarian Motivation, Ideal Self-Concept, and Perception of Consumers on Intention to Use Islamic Banking Products

S Barqiah, EG Marsasi - Jurnal Organisasi Dan Manajemen, 2022 - repository.ubaya.ac.id
Purpose–This research determined the influence of utilitarian motivation, ideal self-concept,
and consumers' perceptions on intention to use Islamic banking products by identifying their …

A qualitative research of young people's motivation to start, continue, reduce and quit playing online multiplayer games on computer

A Kahraman, İ Kazançoğlu - International Journal of Human …, 2023 - Taylor & Francis
The aim of this research is to understand why young people start, continue, reduce, and
intend to quit playing online multiplayer games. In-depth interviews were conducted with 25 …

Why premium in freemium: a hedonic shopping motivation model in virtual game retailing

A Hussain, DH Ting, B Marder - Information Technology & People, 2024 - emerald.com
Purpose Hedonic shopping is a growing phenomenon designed to enhance gamers' virtual
content shopping experience with increasing economic significance, yet limited attention …

Replaying online games for flow experience and outcome expectations: An exploratory study for the moderating role of external locus of control based on Turkish …

AK Alan, ET Kabadayi, NC Aksoy - Entertainment Computing, 2022 - Elsevier
Online game playing represents a prominent consumption pattern of the digital world. The
online games market is therefore a major topic of concern for behavioral research to …