Virtual reality sickness: a review of causes and measurements

E Chang, HT Kim, B Yoo - International Journal of Human …, 2020 - Taylor & Francis
In virtual reality (VR), users can experience symptoms of motion sickness, which is referred
to as VR sickness or cybersickness. The symptoms include but are not limited to eye fatigue …

Self-driving carsickness

C Diels, JE Bos - Applied ergonomics, 2016 - Elsevier
This paper discusses the predicted increase in the occurrence and severity of motion
sickness in self-driving cars. Self-driving cars have the potential to lead to significant …

External human-machine interfaces on automated vehicles: Effects on pedestrian crossing decisions

K De Clercq, A Dietrich, JP Núñez Velasco… - Human …, 2019 - journals.sagepub.com
Objective: In this article, we investigated the effects of external human-machine interfaces
(eHMIs) on pedestrians' crossing intentions. Background: Literature suggests that the safety …

Review on cybersickness in applications and visual displays

L Rebenitsch, C Owen - Virtual Reality, 2016 - Springer
Cybersickness is an affliction common to users of virtual environments. Similar in symptoms
to motion sickness, cybersickness can result in nausea, headaches, and dizziness. With …

[图书][B] Handbook of virtual environments: Design, implementation, and applications

KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …

Studying pedestrians' crossing behavior when interacting with automated vehicles using virtual reality

JPN Velasco, H Farah, B Van Arem… - … research part F: traffic …, 2019 - Elsevier
Partially and fully automated vehicles (AVs) are being developed and tested in different
countries. These vehicles are being designed to reduce and ultimately eliminate the role of …

Predicting cybersickness using individual and task characteristics

A Jasper, NC Sepich, SB Gilbert, JW Kelly… - Computers in Human …, 2023 - Elsevier
The experience of cybersickness in virtual reality (VR) drastically differs between users,
likely due to variability in individual and task characteristics, leaving cybersickness as a …

Estimating cybersickness from virtual reality applications

L Rebenitsch, C Owen - Virtual Reality, 2021 - Springer
Cybersickness is a known issue in virtual reality affecting a notable percentage of the
populations. However, predicting the level and incidence of cybersickness in new systems is …

Narrative and gaming experience interact to affect presence and cybersickness in virtual reality

S Weech, S Kenny, M Lenizky… - International Journal of …, 2020 - Elsevier
Research has established a link between presence and cybersickness in virtual
environments, but there is significant disagreement regarding the directionality of the …

The efficacy of airflow and seat vibration on reducing visually induced motion sickness

S D'Amour, JE Bos, B Keshavarz - Experimental brain research, 2017 - Springer
Visually induced motion sickness (VIMS) is a well-known sensation in virtual environments
and simulators, typically characterized by a variety of symptoms such as pallor, sweating …